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Boot
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Re-added the HLE code that creates the cdb.vff file on first launch of the Wii sysmenu.
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2013-09-05 21:29:04 +10:00 |
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Debugger
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A bunch of trivial changes to fix clang warnings.
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2013-09-01 22:58:33 -04:00 |
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DSP
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MSVC warnings.
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2013-09-01 22:59:32 -04:00 |
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FifoPlayer
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MSVC warnings.
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2013-09-01 22:59:32 -04:00 |
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HLE
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Fix trailing whitespaces in all files where some were added
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2013-08-25 02:49:58 +02:00 |
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HW
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NetPlay: Use the correct pad mappings for rumble
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2013-09-08 13:54:05 -04:00 |
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IPC_HLE
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Move some code from NetPlayClient.h to NetPlayProto.h, and only include that outside of NetPlay.
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2013-09-07 00:27:35 -04:00 |
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PowerPC
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[ARM] Optimization to psq_l, no need to push/pop regs anymore. Implement support for single float loading, gives a decent speedup to Ikaruga in menus and game.
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2013-09-08 08:18:34 +00:00 |
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ActionReplay.cpp
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MSVC warnings.
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2013-09-01 22:59:32 -04:00 |
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ActionReplay.h
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New license header introduced to the Core project.
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2013-04-17 22:43:11 -04:00 |
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ARDecrypt.cpp
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New license header introduced to the Core project.
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2013-04-17 22:43:11 -04:00 |
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ARDecrypt.h
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New license header introduced to the Core project.
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2013-04-17 22:43:11 -04:00 |
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ArmMemTools.cpp
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Remove accessType from BackPatch's signature in favor of getting it from DisassembleMov.
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2013-09-02 16:55:22 -04:00 |
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BootManager.cpp
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Move some code from NetPlayClient.h to NetPlayProto.h, and only include that outside of NetPlay.
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2013-09-07 00:27:35 -04:00 |
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BootManager.h
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New license header introduced to the Core project.
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2013-04-17 22:43:11 -04:00 |
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ConfigManager.cpp
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Set XAudio2 as the default audio backend
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2013-08-30 19:12:46 +02:00 |
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ConfigManager.h
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Saving real Wiimote state
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2013-06-25 09:24:14 -04:00 |
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Console.cpp
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New license header introduced to the Core project.
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2013-04-17 22:43:11 -04:00 |
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Console.h
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New license header introduced to the Core project.
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2013-04-17 22:43:11 -04:00 |
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Core.cpp
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Fix trailing whitespaces in all files where some were added
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2013-08-25 02:49:58 +02:00 |
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Core.h
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New license header introduced to the Core project.
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2013-04-17 22:43:11 -04:00 |
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CoreParameter.cpp
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Fix trailing whitespaces in all files where some were added
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2013-08-25 02:49:58 +02:00 |
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CoreParameter.h
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Merge branch 'master' into wii-network
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2013-08-23 00:51:12 +12:00 |
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CoreTiming.cpp
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Adding condition to CoreTiming state function
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2013-05-27 23:26:17 +02:00 |
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CoreTiming.h
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New license header introduced to the Core project.
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2013-04-17 22:43:11 -04:00 |
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DSPEmulator.cpp
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New license header introduced to the Core project.
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2013-04-17 22:43:11 -04:00 |
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DSPEmulator.h
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Fix parameter naming in DSPEmulator.h. Should be "HLE" in CreateDSPEmulator's prototype, not "LLE".
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2013-04-23 07:21:48 -04:00 |
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ec_wii.cpp
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A few more warnings.
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2013-09-01 23:33:35 -04:00 |
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ec_wii.h
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More cleaning.
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2013-08-28 01:07:43 +12:00 |
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GeckoCode.cpp
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Fix most ARM warnings
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2013-07-05 19:56:15 -05:00 |
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GeckoCode.h
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Changing the Gecko code comparison from metadata to data comparison
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2013-06-01 09:21:57 +02:00 |
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GeckoCodeConfig.cpp
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Fix a bunch of random typos in comments and logging.
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2013-04-19 09:21:45 -04:00 |
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GeckoCodeConfig.h
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New license header introduced to the Core project.
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2013-04-17 22:43:11 -04:00 |
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Host.h
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New license header introduced to the Core project.
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2013-04-17 22:43:11 -04:00 |
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MemTools.h
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New license header introduced to the Core project.
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2013-04-17 22:43:11 -04:00 |
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Movie.cpp
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Move some code from NetPlayClient.h to NetPlayProto.h, and only include that outside of NetPlay.
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2013-09-07 00:27:35 -04:00 |
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Movie.h
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[NetPlay] Allow recording movies during netplay.
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2013-09-03 15:50:41 -04:00 |
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NetPlayClient.cpp
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NetPlay: Use the correct pad mappings for rumble
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2013-09-08 13:54:05 -04:00 |
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NetPlayClient.h
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NetPlay: Use the correct pad mappings for rumble
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2013-09-08 13:54:05 -04:00 |
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NetPlayProto.h
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Move some code from NetPlayClient.h to NetPlayProto.h, and only include that outside of NetPlay.
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2013-09-07 00:27:35 -04:00 |
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NetPlayServer.cpp
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Revert "Revert "[NetPlay] Make the Memory Card A/B setting sync across netplay.""
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2013-09-04 19:16:28 -05:00 |
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NetPlayServer.h
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[ARM] Merge all store instructions in to one. This disables fastmem on stores currently. Hit isn't noticeable since I've also implemented 5 more store instructions with this.
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2013-09-03 04:08:15 +00:00 |
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PatchEngine.cpp
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Clear patches on shutdown.
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2013-07-25 16:43:00 -04:00 |
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PatchEngine.h
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Clear patches on shutdown.
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2013-07-25 16:43:00 -04:00 |
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State.cpp
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Equalising the 32 and 64 bit state compression
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2013-06-15 23:28:04 +02:00 |
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State.h
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Increase number of save state slots to 10.
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2013-08-02 20:42:30 -04:00 |
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stdafx.cpp
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New license header introduced to the Core project.
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2013-04-17 22:43:11 -04:00 |
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stdafx.h
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New license header introduced to the Core project.
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2013-04-17 22:43:11 -04:00 |
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Tracer.cpp
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New license header introduced to the Core project.
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2013-04-17 22:43:11 -04:00 |
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Tracer.h
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New license header introduced to the Core project.
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2013-04-17 22:43:11 -04:00 |
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VolumeHandler.cpp
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New license header introduced to the Core project.
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2013-04-17 22:43:11 -04:00 |
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VolumeHandler.h
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New license header introduced to the Core project.
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2013-04-17 22:43:11 -04:00 |
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x64MemTools.cpp
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Make fastmem work under a debugger on OS X.
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2013-09-02 17:26:32 -04:00 |