dolphin/Source/Core/InputCommon/Src
2011-02-28 20:40:15 +00:00
..
ControllerInterface PS3 controllers have some input elements with very large value fields 2011-02-27 00:15:26 +00:00
ControllerEmu.cpp Finally got the input common strings figured out. That pretty much finishes translations. 2011-01-14 03:05:02 +00:00
ControllerEmu.h Finally got the input common strings figured out. That pretty much finishes translations. 2011-01-14 03:05:02 +00:00
GCPadStatus.h Added the feature to allow creating a TAS movie from a save state. To activate this function, start the game and use the "Start recording" command. A save state will be created at that point in time and the emulator will start recording. This results in two files, a .dtm containing the movie and a .dtm.sav which is the save state. 2011-02-15 09:07:55 +00:00
InputConfig.cpp Convert GetUserPath to return a std::string instead of a const char *. This simplifies its usage in most cases. 2011-02-28 20:40:15 +00:00
InputConfig.h
SConscript In the SCons build, skip the generation of static libraries 2011-02-04 00:46:56 +00:00
UDPWiimote.cpp Eliminate some trampoline functions. 2011-01-31 08:19:27 +00:00
UDPWiimote.h Eliminate some trampoline functions. 2011-01-31 08:19:27 +00:00
UDPWrapper.cpp Move UDPConfigDiag into Dolphin, to allow building of UDP Wiimote again. 2010-11-14 13:30:57 +00:00
UDPWrapper.h Move UDPConfigDiag into Dolphin, to allow building of UDP Wiimote again. 2010-11-14 13:30:57 +00:00
X11InputBase.cpp
X11InputBase.h