dolphin/Source/Core/VideoBackends/D3D
Pierre Bourdon d078c6cb35 Merge pull request #4073 from amaiorano/fix-d3d-debugobjectname
Fix D3D::SetDebugObjectName to bind to the EFB color_read_texture rat…
2016-08-01 00:38:02 +02:00
..
BoundingBox.cpp
BoundingBox.h
D3D.vcxproj
D3D.vcxproj.filters
D3DBase.cpp
D3DBase.h
D3DBlob.cpp
D3DBlob.h
D3DShader.cpp
D3DShader.h
D3DState.cpp
D3DState.h
D3DTexture.cpp
D3DTexture.h
D3DUtil.cpp
D3DUtil.h
FramebufferManager.cpp Fix D3D::SetDebugObjectName to bind to the EFB color_read_texture rather than the depth_read_texture (probably a copy paste error) 2016-07-31 10:48:09 -04:00
FramebufferManager.h
GeometryShaderCache.cpp VideoCommon: Make API_TYPE an enum class 2016-07-29 19:20:16 -04:00
GeometryShaderCache.h Remove the rest of ShaderDebugging. 2016-06-26 16:25:11 +12:00
main.cpp VideoCommon: Make API_TYPE an enum class 2016-07-29 19:20:16 -04:00
NativeVertexFormat.cpp
PerfQuery.cpp
PerfQuery.h Fix D3D12 headers missing includes. 2016-06-24 11:14:10 +00:00
PixelShaderCache.cpp VideoCommon: Make API_TYPE an enum class 2016-07-29 19:20:16 -04:00
PixelShaderCache.h Remove the rest of ShaderDebugging. 2016-06-26 16:25:11 +12:00
PSTextureEncoder.cpp VideoCommon: Make API_TYPE an enum class 2016-07-29 19:20:16 -04:00
PSTextureEncoder.h
Render.cpp Fix D3D crashes/issues 2016-06-27 10:13:17 -04:00
Render.h
Television.cpp
Television.h
TextureCache.cpp
TextureCache.h
TextureEncoder.h
VertexManager.cpp
VertexManager.h
VertexShaderCache.cpp VideoCommon: Make API_TYPE an enum class 2016-07-29 19:20:16 -04:00
VertexShaderCache.h Remove the rest of ShaderDebugging. 2016-06-26 16:25:11 +12:00
VideoBackend.h VideoCommon: Drop GetConfigName. 2016-06-26 12:34:59 +02:00
XFBEncoder.cpp
XFBEncoder.h