dolphin/Source/Core/Common
pierre 468b9bfe68 Fix the OpenGL depth buffer values from the vertex shader.
I am not sure i am understanding what the pipeline really does, and more so what
the GC/WII expects here. If my comments are incorrect, please let me know.

This was tested with MP2:E, ZWW on r6075.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6078 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-08-08 22:27:35 +00:00
..
Src Fix the OpenGL depth buffer values from the vertex shader. 2010-08-08 22:27:35 +00:00
Common.vcproj ok...svnrev crap finally under control? please? 2010-08-08 16:34:32 +00:00
make_svnrev.h.vbs ok...svnrev crap finally under control? please? 2010-08-08 16:34:32 +00:00
SubWCRev.exe replace SubWCRev.exe with a statically linked one... >.> 2009-03-22 22:11:27 +00:00
SVNRevGen.vcproj ok...svnrev crap finally under control? please? 2010-08-08 16:34:32 +00:00