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Dolphin's JITs have a minor terminology problem: The term "fastmem" can refer to either the system of switching between a fast path and a slow path using backpatching, or to the fast path itself. To hopefully make things clearer, I'm adding some new terms, defining the old and new terms as follows: Fastmem: The system of switching from a fast path to a slow path by backpatching when an invalid memory access occurs. Fast access: A code path that accesses guest memory without calling C++ code. Slow access: A code path that accesses guest memory by calling C++ code. |
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| .. | ||
| AudioCommon | ||
| Common | ||
| Core | ||
| DiscIO | ||
| DolphinNoGUI | ||
| DolphinQt | ||
| DolphinTool | ||
| InputCommon | ||
| MacUpdater | ||
| UICommon | ||
| UpdaterCommon | ||
| VideoBackends | ||
| VideoCommon | ||
| WinUpdater | ||
| CMakeLists.txt | ||
| DolphinLib.ARM64.props | ||
| DolphinLib.props | ||
| DolphinLib.vcxproj | ||
| DolphinLib.vcxproj.user | ||
| DolphinLib.x64.props | ||