..
Crypto
ABI.cpp
ABI.h
Atomic_GCC.h
Atomic_Win32.h
Atomic.h
BreakPoints.cpp
BreakPoints.h
CDUtils.cpp
CDUtils.h
ChunkFile.h
made savestate loads less fragile by adding some markers and rolling back on a mismatch.
2011-12-18 00:22:06 -08:00
ColorUtil.cpp
ColorUtil.h
Common.h
add portaudio headers and windows static libs to Externals, enable by default in windows build.
2011-10-03 23:45:59 -07:00
CommonFuncs.h
Allow modifying main ram size at compile time by changing Memory::REALRAM_SIZE.
2011-11-27 19:52:05 -08:00
CommonPaths.h
Adds the option to change the path to the wii nand root
2011-05-24 19:12:18 +00:00
CommonTypes.h
ConsoleListener.cpp
ConsoleListener.h
CPUDetect.cpp
For CPUID, save EBX on the stack instead of in a register.
2011-12-12 02:14:56 +01:00
CPUDetect.h
DebugInterface.h
ExtendedTrace.cpp
ExtendedTrace.h
FifoQueue.h
FileSearch.cpp
FileSearch.h
FileUtil.cpp
Windows: Sets the cwd to the folder that dolphin.exe resides in.
2011-06-11 20:45:09 +00:00
FileUtil.h
Windows: Sets the cwd to the folder that dolphin.exe resides in.
2011-06-11 20:45:09 +00:00
FixedSizeQueue.h
Hash.cpp
Hash.h
IniFile.cpp
IniFile.h
LinearDiskCache.h
Bump disk cache version.
2011-09-29 22:55:28 +02:00
Log.h
LogManager.cpp
LogManager.h
MathUtil.cpp
some code cleanup i have left in my folder :)
2011-05-25 18:14:29 +00:00
MathUtil.h
some code cleanup i have left in my folder :)
2011-05-25 18:14:29 +00:00
MemArena.cpp
MemArena.h
MemoryUtil.cpp
Avoid virtual memory range collision between JIT and emulated RAM.
2011-11-30 00:37:57 +01:00
MemoryUtil.h
Misc.cpp
MsgHandler.cpp
Improve the shader UID debugging stuff and merge it to VideoCommon, effectively enabling it in D3D9 and D3D11 as well.
2011-09-09 00:32:04 +02:00
MsgHandler.h
Oops. Forgot to add the CriticalAlert definitions for windows.
2011-07-15 16:50:54 +00:00
NandPaths.cpp
NAND:Consolidate Wad/Directory loading in CNANDContentLoader to one function
2011-05-09 05:47:29 +00:00
NandPaths.h
NAND:Consolidate Wad/Directory loading in CNANDContentLoader to one function
2011-05-09 05:47:29 +00:00
SDCardUtil.cpp
SDCardUtil.h
Setup.h
stdafx.cpp
stdafx.h
StdConditionVariable.h
StdMutex.h
StdThread.h
StringUtil.cpp
Fixed range check on TryParse() for u32, again.
2011-12-13 02:08:34 +01:00
StringUtil.h
SymbolDB.cpp
SymbolDB.h
SysConf.cpp
Adds the option to change the path to the wii nand root
2011-05-24 19:12:18 +00:00
SysConf.h
Adds the option to change the path to the wii nand root
2011-05-24 19:12:18 +00:00
Thread.cpp
Thread.h
Thunk.cpp
Thunk.h
Timer.cpp
Timer.h
Version.cpp
fix build issue with intel compiler and fix some unsafe string usages, patch by FilthyMonkey
2011-10-01 21:31:43 -05:00
VideoBackendBase.cpp
VideoBackendBase.h
x64Analyzer.cpp
x64Analyzer.h
x64Emitter.cpp
JIT: Add support for memory accesses with scaled index register but without base register
2011-06-29 22:40:01 +00:00
x64Emitter.h
JIT: Use RAX instead of INVALID_REG for offsetOrBaseReg in MScaled
2011-06-30 19:17:53 +00:00