dolphin/Source/Core/VideoCommon
2011-01-07 13:40:32 +00:00
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Src An SSE4 implementation for I8 texture decode. Slightly faster than SSE2 version on my computer (SSE4: 60%, SSE2: 55% vs reference C on Core2 Duo). 2011-01-07 13:40:32 +00:00
CMakeLists.txt Win32-only: 2010-12-19 19:43:18 +00:00
OpenCL.rules Meta: 2010-06-02 18:00:22 +00:00
VideoCommon.vcproj TextureDecoder.cpp: new SSE2 optimized GX_TF_I8 decoder. Probably not ultimately optimal SSE2 code, but provably better (on my machine) than the memset version. Tested with __rdtsc counts in an independent project. I get about 6-7 FPS more on average during the intro movie playback in Mario Kart Wii. Hope this compiles for GCC okay. 2010-12-30 19:17:08 +00:00