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ValidCopyRange incorrectly returned false and stopped a CopyToEmu when pressing B+X+Start in some GameCube games (for instance Metroid Prime) after the DVD thread was implemented |
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|---|---|---|
| .. | ||
| AudioCommon | ||
| Common | ||
| Core | ||
| DiscIO | ||
| DolphinQt | ||
| DolphinWX | ||
| InputCommon | ||
| UICommon | ||
| VideoBackends | ||
| VideoCommon | ||
| CMakeLists.txt | ||