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Call Advance at the start of each timing slice instead of the end. Possibly fixed a bug where a slice would randomly branch straight back to Advance() because the flags were not set to the right values before branching to the dispatcher entrypoint. |
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| .. | ||
| AudioCommon | ||
| Common | ||
| Core | ||
| DiscIO | ||
| DolphinQt2 | ||
| DolphinWX | ||
| InputCommon | ||
| UICommon | ||
| VideoBackends | ||
| VideoCommon | ||
| CMakeLists.txt | ||