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In NandPaths.cpp, the `std::initializer_list<char>` of illegal characters has been turned into a `char[]` (similar to the one in GameList.cpp). The reverse iteration in ResourcePack.cpp seemed to provide no benefits, and doing without it it seemed to have no ill effects. |
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|---|---|---|
| .. | ||
| ResourcePack | ||
| AutoUpdate.cpp | ||
| AutoUpdate.h | ||
| CMakeLists.txt | ||
| CommandLineParse.cpp | ||
| CommandLineParse.h | ||
| DBusUtils.cpp | ||
| DBusUtils.h | ||
| DiscordPresence.cpp | ||
| DiscordPresence.h | ||
| GameFile.cpp | ||
| GameFile.h | ||
| GameFileCache.cpp | ||
| GameFileCache.h | ||
| NetPlayIndex.cpp | ||
| NetPlayIndex.h | ||
| UICommon.cpp | ||
| UICommon.h | ||
| USBUtils.cpp | ||
| USBUtils.h | ||
| X11Utils.cpp | ||
| X11Utils.h | ||