mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-12-16 04:09:39 +00:00
34 lines
872 B
C++
34 lines
872 B
C++
// Copyright 2025 Dolphin Emulator Project
|
|
// SPDX-License-Identifier: GPL-2.0-or-later
|
|
|
|
#pragma once
|
|
|
|
#include "VideoCommon/Resources/Resource.h"
|
|
|
|
#include "VideoCommon/Assets/CustomTextureData.h"
|
|
#include "VideoCommon/Assets/TextureAsset.h"
|
|
|
|
namespace VideoCommon
|
|
{
|
|
class TextureDataResource final : public Resource
|
|
{
|
|
public:
|
|
explicit TextureDataResource(Resource::ResourceContext resource_context);
|
|
|
|
std::shared_ptr<CustomTextureData> GetData() const;
|
|
CustomAsset::TimeType GetLoadTime() const;
|
|
|
|
void MarkAsActive() override;
|
|
void MarkAsPending() override;
|
|
|
|
private:
|
|
TaskComplete CollectPrimaryData() override;
|
|
|
|
// Note: asset cache owns the asset, we access as a reference
|
|
TextureAsset* m_texture_asset = nullptr;
|
|
|
|
std::shared_ptr<CustomTextureData> m_current_texture_data;
|
|
CustomAsset::TimeType m_current_time = {};
|
|
};
|
|
} // namespace VideoCommon
|