dolphin/Source/Core
NeoBrainX 60ed57b32a Add an option to toggle caching EFB->RAM copies.
skid_au had implemented this in a previous revision and enabled it by default, but it caused glitches if STC wasn't set to "safe" (which kinda defeated the purpose since it slowed down stuff again).

Also renamed the "safe texture cache" to "accurate texture cache", since setting the "safe" texture cache to "safe" sounds kind of silly..

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6625 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-12-20 14:48:46 +00:00
..
AudioCommon Fixed the throttle (Tab) key so that it takes effect when the frame-limiter is used. Hold down Tab to run the emulator unthrottled (Windows only). 2010-12-17 01:34:40 +00:00
Common update shader cache version to force regeneration 2010-12-19 22:28:22 +00:00
Core Avoid shadowing variables. 2010-12-19 16:03:39 +00:00
DebuggerUICommon We effectively only have a single namespace for private header files, 2010-12-05 15:28:31 +00:00
DebuggerWX Earlier versions of wxWidgets do not implicitly include <wx/wx.h>. 2010-12-05 15:36:08 +00:00
DiscIO System Menu Region is now detected based on the Title Version in tmd 2010-12-16 07:36:26 +00:00
DolphinWX Add an option to toggle caching EFB->RAM copies. 2010-12-20 14:48:46 +00:00
DSPCore Avoid shadowing variables. 2010-12-19 16:03:39 +00:00
InputCommon Make Linux/MacOSX system checks correct in the cmake build. UNIX is true on both linux and osx. The cmake build probably still doesn't work on MacOSX though. 2010-11-17 01:03:39 +00:00
InputUICommon Add an experimental CMake build system as a possible replacement for SCons. Only tested on Linux, should work on OS X and Windows in the future as well though. 2010-11-01 15:47:02 +00:00
VideoCommon Add an option to toggle caching EFB->RAM copies. 2010-12-20 14:48:46 +00:00
VideoUICommon Add an option to toggle caching EFB->RAM copies. 2010-12-20 14:48:46 +00:00
wiiuse Apparently I missinterpreted that thing in tortoise svn. 2010-12-19 04:00:07 +00:00
CMakeLists.txt Linux cmake build fix. I fixed the scons build as well, so this might fix the macosx build also. 2010-11-16 00:13:33 +00:00