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Example (in step by step explanation): 1. Run Dolphin. 2. Go to Tools -> Fifo Player 3. Go to the Record tab and hit record and then stop without a game loaded. The button is now disabled and will not become active again for the whole time that Dolphin is running. Dolphin must be closed and then re-opened in order to use it again. This fixes that. I've tested it with multiple conditions to make sure this doesn't beef anything else related to the Fifo Player. ie) - Record then Stop without a game loaded (multiple times) - Record then Stop with a game loaded (multiple times, as well as testing playback. All of which work fine). |
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| .. | ||
| AudioCommon | ||
| Common | ||
| Core | ||
| DiscIO | ||
| DolphinWX | ||
| InputCommon | ||
| VideoCommon | ||
| CMakeLists.txt | ||