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dolphin
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Source
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Core
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VideoCommon
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rice1964
e1a0f8884a
D3D: Projection hack feature. Have also moved related functions and constant definitions from OGL to VideoCommon, will clean up the code better if it works for D3D.
...
git-svn-id:
https://dolphin-emu.googlecode.com/svn/trunk@4252
8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-11 05:50:02 +00:00
..
AVIDump.cpp
AVIDump.h
BPFunctions.h
Fix screen flickering with frameskip on D3D plugin, also fix occasional hang when turning frameskip off
2009-09-04 06:09:21 +00:00
BPMemory.cpp
BPMemory.h
Got rid of all of jp's ////////////////////////////// lines (nearly 500 of them)!
2009-09-02 21:00:45 +00:00
BPStructs.cpp
Fix screen flickering with frameskip on D3D plugin, also fix occasional hang when turning frameskip off
2009-09-04 06:09:21 +00:00
BPStructs.h
CPMemory.cpp
CPMemory.h
DataReader.h
Fifo.cpp
GFX:
2009-08-15 07:33:35 +00:00
Fifo.h
GlobalControl.cpp
D3D: Projection hack feature. Have also moved related functions and constant definitions from OGL to VideoCommon, will clean up the code better if it works for D3D.
2009-09-11 05:50:02 +00:00
GlobalControl.h
D3D: Projection hack feature. Have also moved related functions and constant definitions from OGL to VideoCommon, will clean up the code better if it works for D3D.
2009-09-11 05:50:02 +00:00
HiresTextures.cpp
HiresTextures.h
ImageWrite.cpp
ImageWrite.h
IndexGenerator.cpp
D3D: Fix bugs in the shader cache, fixes crashes on x64. added some debugging stuff (only active in debug builds). assorted code cleanup.
2009-09-01 19:48:45 +00:00
IndexGenerator.h
D3D: Fix bugs in the shader cache, fixes crashes on x64. added some debugging stuff (only active in debug builds). assorted code cleanup.
2009-09-01 19:48:45 +00:00
LookUpTables.h
memcpy_amd.cpp
NativeVertexFormat.h
NativeVertexWriter.cpp
NativeVertexWriter.h
OnScreenDisplay.cpp
Moving more things out of GL into VideoCommon...
2009-09-03 20:37:35 +00:00
OnScreenDisplay.h
Moving more things out of GL into VideoCommon...
2009-09-03 20:37:35 +00:00
OpcodeDecoding.cpp
OpcodeDecoding.h
PixelShaderGen.cpp
D3D: Minor bug fix and some code cleanup for DirectX API call reduction.
2009-09-10 03:36:32 +00:00
PixelShaderGen.h
D3D: Minor bug fix and some code cleanup for DirectX API call reduction.
2009-09-10 03:36:32 +00:00
PixelShaderManager.cpp
GL/D3D: Attempt to fix problem with bad colors when starting a 2nd game.
2009-08-31 20:58:57 +00:00
PixelShaderManager.h
Profiler.cpp
Profiler.h
Render.h
OpenGL: OSD menu live resolution change fixes
2009-09-06 15:11:21 +00:00
SConscript
Moving more things out of GL into VideoCommon...
2009-09-03 20:37:35 +00:00
Statistics.cpp
More tidying up - share the stats print between the two plugins, etc
2009-09-03 19:42:45 +00:00
Statistics.h
Moving more things out of GL into VideoCommon...
2009-09-03 20:37:35 +00:00
TextureConversionShader.cpp
Some housecleaning around the D3D plugin, start of preparations to share even more code with the GL plugin.
2009-09-03 19:24:16 +00:00
TextureConversionShader.h
Some housecleaning around the D3D plugin, start of preparations to share even more code with the GL plugin.
2009-09-03 19:24:16 +00:00
TextureDecoder.cpp
GL/D3D: slightly more accurate and faster DXT decoding, thanks to Orphis
2009-09-02 21:30:54 +00:00
TextureDecoder.h
VertexLoader_Color.cpp
Got rid of all of jp's ////////////////////////////// lines (nearly 500 of them)!
2009-09-02 21:00:45 +00:00
VertexLoader_Color.h
VertexLoader_Normal.cpp
Linux: Tons of warning cleanup plus workaround a nasty crash problem in StatusBarMessage.
2009-09-08 21:16:05 +00:00
VertexLoader_Normal.h
VertexLoader_Position.cpp
VertexLoader_Position.h
VertexLoader_TextCoord.cpp
Linux: Tons of warning cleanup plus workaround a nasty crash problem in StatusBarMessage.
2009-09-08 21:16:05 +00:00
VertexLoader_TextCoord.h
VertexLoader.cpp
VertexLoader.h
VertexLoaderManager.cpp
VertexLoaderManager.h
VertexShaderGen.cpp
D3D: Minor bug fix and some code cleanup for DirectX API call reduction.
2009-09-10 03:36:32 +00:00
VertexShaderGen.h
D3D: Minor bug fix and some code cleanup for DirectX API call reduction.
2009-09-10 03:36:32 +00:00
VertexShaderManager.cpp
Add the wide screen hack by <---Does the person even have a user name?
2009-09-02 21:30:19 +00:00
VertexShaderManager.h
GFX: New GlobalControl system - cleaner way to control hacks and for possible control over other parts of the video code (video debugger control).
2009-08-15 07:20:37 +00:00
VideoCommon.h
Linux: Tons of warning cleanup plus workaround a nasty crash problem in StatusBarMessage.
2009-09-08 21:16:05 +00:00
VideoState.cpp
VideoState.h
XFBConvert.cpp
XFBConvert.h
XFMemory.cpp
XFMemory.h
Got rid of all of jp's ////////////////////////////// lines (nearly 500 of them)!
2009-09-02 21:00:45 +00:00
XFStructs.cpp
Misc : build fix for debug x64, assorted cleanup.
2009-08-31 22:42:10 +00:00
XFStructs.h