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Messages buffer is intended to be of a fixed capacity (MAX_LOG_LINES), which cannot be achieved by std::queue unless we manually pop() extra elements. std::queue uses std::deque internally which most likely results in allocations performed continuously. FixedSizeQueue keeps a single buffer during its entire lifetime, avoiding any allocations except the ones performed by stored objects. |
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| .. | ||
| AudioCommon | ||
| Common | ||
| Core | ||
| DiscIO | ||
| DolphinNoGUI | ||
| DolphinQt | ||
| InputCommon | ||
| MacUpdater | ||
| UICommon | ||
| UpdaterCommon | ||
| VideoBackends | ||
| VideoCommon | ||
| WinUpdater | ||
| CMakeLists.txt | ||