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/fp:fast was introducing FP precision problems, and mixing it with some /fp:precise code caused strange game behaviors, DSI exceptions and freezes. This commit should fix most of the issues introduced by 3.0-73 (r95517a97). Thanks to hatarumoroboshi@hotmail.com for tracking a lot of these Win32 bugs. Fixes issue 4906. Fixes issue 5138. Probably fixes (not tested) issue 5067. |
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| .. | ||
| Base.props | ||
| CodeGen_Debug.props | ||
| CodeGen_DebugFast.props | ||
| CodeGen_Release.props | ||
| Dolphin.Win32.props | ||
| Dolphin.x64.props | ||
| PrecompiledHeader.props | ||
| WXWOverrides.props | ||