dolphin/Source/Core/VideoCommon/Src
Rodolfo Osvaldo Bogado 73adab0ce1 Dlist Cache step 2:
include referenced array data in the hash to avoid problems in some games.
this version is a slower than the last version but is more stable, still much work to do but so little time to do it :)
Added Dlist Caching Option to the plugin configuration so anyone can compare the performance change.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6205 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-09-14 22:48:22 +00:00
..
OpenCL Use .cpp suffix when detecting libraries. On some systems, g++ 2010-07-29 13:29:15 +00:00
AVIDump.cpp
AVIDump.h
BPFunctions.h
BPMemory.cpp
BPMemory.h
BPStructs.cpp Move the ZTP hack to the game properties (reverted all changes from r6057 to the video plugins) due to some obvious reasons. Also some fixes to the coding style. 2010-08-05 18:41:02 +00:00
BPStructs.h
CommandProcessor.cpp I've observed that "FIFO is overflown by GatherPipe" is not real overflow. 2010-08-10 07:25:35 +00:00
CommandProcessor.h I've observed that "FIFO is overflown by GatherPipe" is not real overflow. 2010-08-10 07:25:35 +00:00
CPMemory.cpp
CPMemory.h
DataReader.h Because we only ever call Pos_ReadDirect (and through that, DataRead<T>) 2010-07-18 05:31:51 +00:00
DLCache.cpp Dlist Cache step 2: 2010-09-14 22:48:22 +00:00
DLCache.h fully implemented display list cache with vertex data included and added in all the plugins. 2010-08-29 23:08:56 +00:00
Fifo.cpp Fix saving states on mesa3d and clean up the handling of asynchronous requests 2010-08-04 21:02:32 +00:00
Fifo.h Fix saving states on mesa3d and clean up the handling of asynchronous requests 2010-08-04 21:02:32 +00:00
HiresTextures.cpp
HiresTextures.h
ImageWrite.cpp
ImageWrite.h
IndexGenerator.cpp
IndexGenerator.h
LookUpTables.h
memcpy_amd.cpp
NativeVertexFormat.h
NativeVertexWriter.cpp sometimes to advance you have to make a step back. 2010-08-28 15:09:42 +00:00
NativeVertexWriter.h fully implemented display list cache with vertex data included and added in all the plugins. 2010-08-29 23:08:56 +00:00
OnScreenDisplay.cpp
OnScreenDisplay.h
OpcodeDecoding.cpp sometimes to advance you have to make a step back. 2010-08-28 15:09:42 +00:00
OpcodeDecoding.h sometimes to advance you have to make a step back. 2010-08-28 15:09:42 +00:00
PixelEngine.cpp I've observed that "FIFO is overflown by GatherPipe" is not real overflow. 2010-08-10 07:25:35 +00:00
PixelEngine.h I've observed that "FIFO is overflown by GatherPipe" is not real overflow. 2010-08-10 07:25:35 +00:00
PixelShaderGen.cpp Remove a bunch of freshly-obsolete code 2010-08-29 19:34:54 +00:00
PixelShaderGen.h Remove a bunch of freshly-obsolete code 2010-08-29 19:34:54 +00:00
PixelShaderManager.cpp Remove more obsolete code 2010-08-30 04:05:06 +00:00
PixelShaderManager.h Remove more obsolete code 2010-08-30 04:05:06 +00:00
Profiler.cpp
Profiler.h
Render.h
SConscript I'm an 100% scons noob but I think this fixes r6149, although it seems that the repository revision isn't appearing correctly (only happening with me?). 2010-08-30 00:00:14 +00:00
Statistics.cpp
Statistics.h
TextureConversionShader.cpp
TextureConversionShader.h
TextureDecoder.cpp sometimes to advance you have to make a step back. 2010-08-28 15:09:42 +00:00
TextureDecoder.h Include "Hash.h" rather than "hash.h" for case-sensitive file systems. 2010-08-28 15:53:01 +00:00
VertexLoader_Color.cpp I missed some cases in r5901: 2010-07-18 08:30:40 +00:00
VertexLoader_Color.h
VertexLoader_Normal.cpp Newer versions of GCC's <tmmintrin.h> check for __SSSE3__ (-mssse3). 2010-07-31 15:26:46 +00:00
VertexLoader_Normal.h Newer versions of GCC's <tmmintrin.h> check for __SSSE3__ (-mssse3). 2010-07-31 15:26:46 +00:00
VertexLoader_Position.cpp Newer versions of GCC's <tmmintrin.h> check for __SSSE3__ (-mssse3). 2010-07-31 15:26:46 +00:00
VertexLoader_Position.h
VertexLoader_TextCoord.cpp Newer versions of GCC's <tmmintrin.h> check for __SSSE3__ (-mssse3). 2010-07-31 15:26:46 +00:00
VertexLoader_TextCoord.h
VertexLoader.cpp VideoCommon: A minor optimization. 2010-09-14 13:52:17 +00:00
VertexLoader.h fully implemented display list cache with vertex data included and added in all the plugins. 2010-08-29 23:08:56 +00:00
VertexLoaderManager.cpp fully implemented display list cache with vertex data included and added in all the plugins. 2010-08-29 23:08:56 +00:00
VertexLoaderManager.h fully implemented display list cache with vertex data included and added in all the plugins. 2010-08-29 23:08:56 +00:00
VertexShaderGen.cpp Include "Hash.h" rather than "hash.h" for case-sensitive file systems. 2010-08-28 15:53:01 +00:00
VertexShaderGen.h big changes here: 2010-07-18 00:18:31 +00:00
VertexShaderManager.cpp big changes here: 2010-07-18 00:18:31 +00:00
VertexShaderManager.h
VideoCommon.h
VideoConfig.cpp Added options to enable/disable Block Merging and DList Cache into game specific settings. 2010-09-14 13:50:25 +00:00
VideoConfig.h fix for my last commit 2010-08-30 15:33:37 +00:00
VideoState.cpp
VideoState.h
XFBConvert.cpp
XFBConvert.h
XFMemory.cpp
XFMemory.h
XFStructs.cpp
XFStructs.h