..
OpenCL
Use .cpp suffix when detecting libraries. On some systems, g++
2010-07-29 13:29:15 +00:00
AVIDump.cpp
AVIDump.h
BPFunctions.h
BPMemory.cpp
BPMemory.h
BPStructs.cpp
Move the ZTP hack to the game properties (reverted all changes from r6057 to the video plugins) due to some obvious reasons. Also some fixes to the coding style.
2010-08-05 18:41:02 +00:00
BPStructs.h
CommandProcessor.cpp
I've observed that "FIFO is overflown by GatherPipe" is not real overflow.
2010-08-10 07:25:35 +00:00
CommandProcessor.h
I've observed that "FIFO is overflown by GatherPipe" is not real overflow.
2010-08-10 07:25:35 +00:00
CPMemory.cpp
CPMemory.h
DataReader.h
Because we only ever call Pos_ReadDirect (and through that, DataRead<T>)
2010-07-18 05:31:51 +00:00
DLCache.cpp
Dlist Cache step 2:
2010-09-14 22:48:22 +00:00
DLCache.h
fully implemented display list cache with vertex data included and added in all the plugins.
2010-08-29 23:08:56 +00:00
Fifo.cpp
Fix saving states on mesa3d and clean up the handling of asynchronous requests
2010-08-04 21:02:32 +00:00
Fifo.h
Fix saving states on mesa3d and clean up the handling of asynchronous requests
2010-08-04 21:02:32 +00:00
HiresTextures.cpp
HiresTextures.h
ImageWrite.cpp
ImageWrite.h
IndexGenerator.cpp
IndexGenerator.h
LookUpTables.h
memcpy_amd.cpp
NativeVertexFormat.h
NativeVertexWriter.cpp
sometimes to advance you have to make a step back.
2010-08-28 15:09:42 +00:00
NativeVertexWriter.h
fully implemented display list cache with vertex data included and added in all the plugins.
2010-08-29 23:08:56 +00:00
OnScreenDisplay.cpp
OnScreenDisplay.h
OpcodeDecoding.cpp
sometimes to advance you have to make a step back.
2010-08-28 15:09:42 +00:00
OpcodeDecoding.h
sometimes to advance you have to make a step back.
2010-08-28 15:09:42 +00:00
PixelEngine.cpp
I've observed that "FIFO is overflown by GatherPipe" is not real overflow.
2010-08-10 07:25:35 +00:00
PixelEngine.h
I've observed that "FIFO is overflown by GatherPipe" is not real overflow.
2010-08-10 07:25:35 +00:00
PixelShaderGen.cpp
Remove a bunch of freshly-obsolete code
2010-08-29 19:34:54 +00:00
PixelShaderGen.h
Remove a bunch of freshly-obsolete code
2010-08-29 19:34:54 +00:00
PixelShaderManager.cpp
Remove more obsolete code
2010-08-30 04:05:06 +00:00
PixelShaderManager.h
Remove more obsolete code
2010-08-30 04:05:06 +00:00
Profiler.cpp
Profiler.h
Render.h
SConscript
I'm an 100% scons noob but I think this fixes r6149, although it seems that the repository revision isn't appearing correctly (only happening with me?).
2010-08-30 00:00:14 +00:00
Statistics.cpp
Statistics.h
TextureConversionShader.cpp
TextureConversionShader.h
TextureDecoder.cpp
sometimes to advance you have to make a step back.
2010-08-28 15:09:42 +00:00
TextureDecoder.h
Include "Hash.h" rather than "hash.h" for case-sensitive file systems.
2010-08-28 15:53:01 +00:00
VertexLoader_Color.cpp
I missed some cases in r5901:
2010-07-18 08:30:40 +00:00
VertexLoader_Color.h
VertexLoader_Normal.cpp
Newer versions of GCC's <tmmintrin.h> check for __SSSE3__ (-mssse3).
2010-07-31 15:26:46 +00:00
VertexLoader_Normal.h
Newer versions of GCC's <tmmintrin.h> check for __SSSE3__ (-mssse3).
2010-07-31 15:26:46 +00:00
VertexLoader_Position.cpp
Newer versions of GCC's <tmmintrin.h> check for __SSSE3__ (-mssse3).
2010-07-31 15:26:46 +00:00
VertexLoader_Position.h
VertexLoader_TextCoord.cpp
Newer versions of GCC's <tmmintrin.h> check for __SSSE3__ (-mssse3).
2010-07-31 15:26:46 +00:00
VertexLoader_TextCoord.h
VertexLoader.cpp
VideoCommon: A minor optimization.
2010-09-14 13:52:17 +00:00
VertexLoader.h
fully implemented display list cache with vertex data included and added in all the plugins.
2010-08-29 23:08:56 +00:00
VertexLoaderManager.cpp
fully implemented display list cache with vertex data included and added in all the plugins.
2010-08-29 23:08:56 +00:00
VertexLoaderManager.h
fully implemented display list cache with vertex data included and added in all the plugins.
2010-08-29 23:08:56 +00:00
VertexShaderGen.cpp
Include "Hash.h" rather than "hash.h" for case-sensitive file systems.
2010-08-28 15:53:01 +00:00
VertexShaderGen.h
big changes here:
2010-07-18 00:18:31 +00:00
VertexShaderManager.cpp
big changes here:
2010-07-18 00:18:31 +00:00
VertexShaderManager.h
VideoCommon.h
VideoConfig.cpp
Added options to enable/disable Block Merging and DList Cache into game specific settings.
2010-09-14 13:50:25 +00:00
VideoConfig.h
fix for my last commit
2010-08-30 15:33:37 +00:00
VideoState.cpp
VideoState.h
XFBConvert.cpp
XFBConvert.h
XFMemory.cpp
XFMemory.h
XFStructs.cpp
XFStructs.h