dolphin/Source/Core/DiscIO/VolumeGC.cpp
Martino Fontana a14c88ba67 Remove unused imports
Yellow squiggly lines begone!
Done automatically on .cpp files through `run-clang-tidy`, with manual corrections to the mistakes.
If an import is directly used, but is technically unnecessary since it's recursively imported by something else, it is *not* removed.
The tool doesn't touch .h files, so I did some of them by hand while fixing errors due to old recursive imports.
Not everything is removed, but the cleanup should be substantial enough.
Because this done on Linux, code that isn't used on it is mostly untouched.
(Hopefully no open PR is depending on these imports...)
2026-01-25 16:12:15 +01:00

274 lines
7.2 KiB
C++

// Copyright 2008 Dolphin Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "DiscIO/VolumeGC.h"
#include <map>
#include <memory>
#include <optional>
#include <string>
#include <utility>
#include <vector>
#include "Common/Assert.h"
#include "Common/ColorUtil.h"
#include "Common/CommonTypes.h"
#include "Common/Crypto/SHA1.h"
#include "Common/Logging/Log.h"
#include "DiscIO/Blob.h"
#include "DiscIO/DiscExtractor.h"
#include "DiscIO/DiscUtils.h"
#include "DiscIO/Enums.h"
#include "DiscIO/FileSystemGCWii.h"
#include "DiscIO/Filesystem.h"
#include "DiscIO/Volume.h"
namespace DiscIO
{
VolumeGC::VolumeGC(std::unique_ptr<BlobReader> reader)
: m_reader(std::move(reader)), m_is_triforce(false)
{
ASSERT(m_reader);
m_file_system = [this]() -> std::unique_ptr<FileSystem> {
auto file_system = std::make_unique<FileSystemGCWii>(this, PARTITION_NONE);
return file_system->IsValid() ? std::move(file_system) : nullptr;
};
m_converted_banner = [this] { return LoadBannerFile(); };
constexpr u32 BTID_MAGIC = 0x44495442;
auto tmp_fs = GetFileSystem(PARTITION_NONE);
if (tmp_fs)
{
std::unique_ptr<FileInfo> file_info = tmp_fs->FindFileInfo("boot.id");
if (!file_info)
return;
BootID triforce_header;
const u64 file_size = ReadFile(*this, PARTITION_NONE, file_info.get(),
reinterpret_cast<u8*>(&triforce_header), sizeof(BootID));
if (file_size >= 4 && triforce_header.magic == BTID_MAGIC)
{
m_is_triforce = true;
m_triforce_id = triforce_header.id;
}
}
}
VolumeGC::~VolumeGC() = default;
bool VolumeGC::Read(u64 offset, u64 length, u8* buffer, const Partition& partition) const
{
if (partition != PARTITION_NONE)
return false;
return m_reader->Read(offset, length, buffer);
}
const FileSystem* VolumeGC::GetFileSystem(const Partition& partition) const
{
return m_file_system->get();
}
std::string VolumeGC::GetGameTDBID(const Partition& partition) const
{
// Datel discs for the GameCube can have one of two different game IDs:
//
// 1: GNHE5d. (Yes, with a lowercase d.) This game ID is used not only for
// all kinds of Datel discs, but also for the licensed release NHL Hitz 2002.
//
// 2: DTLX01. This game ID is used for a few late Datel releases. Both Action Replay
// and FreeLoader are known to have been released under this game ID.
//
// Since no game ID used for Datel discs uniquely represents one product,
// never use the game ID of a Datel disc for looking up the title or cover art.
if (IsDatelDisc())
return "";
// Normal case. Just return the usual game ID.
return GetGameID(partition);
}
std::string VolumeGC::GetTriforceID() const
{
if (m_is_triforce)
return (std::string(m_triforce_id.data(), m_triforce_id.size()));
else
return "";
}
Region VolumeGC::GetRegion() const
{
return RegionCodeToRegion(m_reader->ReadSwapped<u32>(0x458));
}
std::map<Language, std::string> VolumeGC::GetShortNames() const
{
return m_converted_banner->short_names;
}
std::map<Language, std::string> VolumeGC::GetLongNames() const
{
return m_converted_banner->long_names;
}
std::map<Language, std::string> VolumeGC::GetShortMakers() const
{
return m_converted_banner->short_makers;
}
std::map<Language, std::string> VolumeGC::GetLongMakers() const
{
return m_converted_banner->long_makers;
}
std::map<Language, std::string> VolumeGC::GetDescriptions() const
{
return m_converted_banner->descriptions;
}
std::vector<u32> VolumeGC::GetBanner(u32* width, u32* height) const
{
*width = m_converted_banner->image_width;
*height = m_converted_banner->image_height;
return m_converted_banner->image_buffer;
}
BlobType VolumeGC::GetBlobType() const
{
return m_reader->GetBlobType();
}
u64 VolumeGC::GetDataSize() const
{
return m_reader->GetDataSize();
}
DataSizeType VolumeGC::GetDataSizeType() const
{
return m_reader->GetDataSizeType();
}
u64 VolumeGC::GetRawSize() const
{
return m_reader->GetRawSize();
}
const BlobReader& VolumeGC::GetBlobReader() const
{
return *m_reader;
}
Platform VolumeGC::GetVolumeType() const
{
if (m_is_triforce)
return Platform::Triforce;
else
return Platform::GameCubeDisc;
}
bool VolumeGC::IsDatelDisc() const
{
return GetGameID() == "DTLX01" || !GetBootDOLOffset(*this, PARTITION_NONE).has_value();
}
std::array<u8, 20> VolumeGC::GetSyncHash() const
{
auto context = Common::SHA1::CreateContext();
AddGamePartitionToSyncHash(context.get());
return context->Finish();
}
VolumeGC::ConvertedGCBanner VolumeGC::LoadBannerFile() const
{
GCBanner banner_file;
const u64 file_size = ReadFile(*this, PARTITION_NONE, "opening.bnr",
reinterpret_cast<u8*>(&banner_file), sizeof(GCBanner));
if (file_size < 4)
{
WARN_LOG_FMT(DISCIO, "Could not read opening.bnr.");
return {}; // Return early so that we don't access the uninitialized banner_file.id
}
constexpr u32 BNR1_MAGIC = 0x31524e42;
constexpr u32 BNR2_MAGIC = 0x32524e42;
bool is_bnr1;
if (banner_file.id == BNR1_MAGIC && file_size == BNR1_SIZE)
{
is_bnr1 = true;
}
else if (banner_file.id == BNR2_MAGIC && file_size == BNR2_SIZE)
{
is_bnr1 = false;
}
else
{
WARN_LOG_FMT(DISCIO, "Invalid opening.bnr. Type: {:#0x} Size: {:#0x}", banner_file.id,
file_size);
return {};
}
return ExtractBannerInformation(banner_file, is_bnr1);
}
VolumeGC::ConvertedGCBanner VolumeGC::ExtractBannerInformation(const GCBanner& banner_file,
bool is_bnr1) const
{
ConvertedGCBanner banner;
u32 number_of_languages = 0;
Language start_language = Language::Unknown;
if (is_bnr1) // NTSC
{
number_of_languages = 1;
start_language = GetRegion() == Region::NTSC_J ? Language::Japanese : Language::English;
}
else // PAL
{
number_of_languages = 6;
start_language = Language::English;
}
banner.image_width = GC_BANNER_WIDTH;
banner.image_height = GC_BANNER_HEIGHT;
banner.image_buffer = std::vector<u32>(GC_BANNER_WIDTH * GC_BANNER_HEIGHT);
Common::Decode5A3Image(banner.image_buffer.data(), banner_file.image, GC_BANNER_WIDTH,
GC_BANNER_HEIGHT);
for (u32 i = 0; i < number_of_languages; ++i)
{
const GCBannerInformation& info = banner_file.information[i];
Language language = static_cast<Language>(static_cast<int>(start_language) + i);
std::string description = DecodeString(info.description);
if (!description.empty())
banner.descriptions.emplace(language, description);
std::string short_name = DecodeString(info.short_name);
if (!short_name.empty())
banner.short_names.emplace(language, short_name);
std::string long_name = DecodeString(info.long_name);
if (!long_name.empty())
banner.long_names.emplace(language, long_name);
std::string short_maker = DecodeString(info.short_maker);
if (!short_maker.empty())
banner.short_makers.emplace(language, short_maker);
std::string long_maker = DecodeString(info.long_maker);
if (!long_maker.empty())
banner.long_makers.emplace(language, long_maker);
}
return banner;
}
VolumeGC::ConvertedGCBanner::ConvertedGCBanner() = default;
VolumeGC::ConvertedGCBanner::~ConvertedGCBanner() = default;
} // namespace DiscIO