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CreateInputLayout requires a shader as an input, but it only cares about the signature; we don't need to recompute it for different shaders with the same inputs. |
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|---|---|---|
| .. | ||
| AudioCommon | ||
| Common | ||
| Core | ||
| DiscIO | ||
| DolphinWX | ||
| InputCommon | ||
| VideoBackends | ||
| VideoCommon | ||
| CMakeLists.txt | ||