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The casts to u32* are technically undefined behavior. The u8* cast is left, as char/unsigned char is exempted from this rule to allow for bvtewise inspection of objects (and this is what s8/u8 are typedefs of on platforms we support). |
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| D3D | ||
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| OGL | ||
| Software | ||
| Vulkan | ||
| CMakeLists.txt | ||