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ABI.cpp
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Some code cleanup
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2009-03-28 08:57:34 +00:00 |
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ABI.h
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BreakPoints.cpp
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build fixing
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2009-06-28 15:52:15 +00:00 |
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BreakPoints.h
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cleanup: extract breakpoint code into Common. only have one shared PPCDebugInterface.
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2009-06-28 12:15:31 +00:00 |
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CDUtils.cpp
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CDUtils.h
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ChunkFile.cpp
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ChunkFile.h
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ColorUtil.cpp
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ColorUtil.h
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Common.h
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createtest fixes and compile fixes for linux
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2009-06-17 21:44:03 +00:00 |
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CommonFuncs.h
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createtest fixes and compile fixes for linux
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2009-06-17 21:44:03 +00:00 |
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CommonPaths.h
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MemoryWindow will now dump aram instead of ram - if you are viewing aram
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2009-06-30 21:11:39 +00:00 |
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CommonTypes.h
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DSPSpy: Hide loop stack registers - they aren't relevant for most investigations.
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2009-05-01 15:17:03 +00:00 |
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ConsoleListener.cpp
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Small warning fix.
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2009-06-28 20:07:38 +00:00 |
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CPUDetect.cpp
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Some code cleanup
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2009-03-28 08:57:34 +00:00 |
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CPUDetect.h
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DebugInterface.h
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cleanup: extract breakpoint code into Common. only have one shared PPCDebugInterface.
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2009-06-28 12:15:31 +00:00 |
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DynamicLibrary.cpp
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DynamicLibrary.h
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ExtendedTrace.cpp
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ExtendedTrace.h
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FileSearch.cpp
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FileSearch.h
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FileUtil.cpp
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Fix for tatsunoko vs capcom and those wii games getting corrupted memory error
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2009-06-12 15:47:41 +00:00 |
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FileUtil.h
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Post-processing: Added options to graphics config dialog.
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2009-06-09 19:40:47 +00:00 |
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FixedSizeQueue.h
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Hash.cpp
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Hash.h
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Some code cleanup
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2009-03-28 08:57:34 +00:00 |
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IniFile.cpp
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A compile fix for Linux/OSX in InfoWindow.cpp and also get OSX to stop crashing from loading the audio backend. It's a pretty bad way to do it, but I couldn't find another way. Now to figure out why SMS looks horrible in OSX
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2009-04-25 16:47:45 +00:00 |
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IniFile.h
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Log.h
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give serial port 1 it's own log
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2009-05-04 19:28:53 +00:00 |
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LogManager.cpp
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Debugging: Added 'insert nop' to menu, added 'show history' code for interpreter mode
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2009-06-09 05:26:39 +00:00 |
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LogManager.h
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Small warning fix.
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2009-06-28 20:07:38 +00:00 |
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MathUtil.cpp
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Misc warning fixes.
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2009-06-28 20:53:26 +00:00 |
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MathUtil.h
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Graphics: (faked) bounding box support. Helps some Paper Mario effects although they're still a bit glitchy. Might also help other games? Enable with the #define in VideoCommon.h. Since there might be a speed hit it's off by default.
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2009-06-28 20:04:07 +00:00 |
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MemArena.cpp
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MemArena.h
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MemoryUtil.cpp
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MemoryUtil.h
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DSP: Remove all mentions of the mysterious DROM. Write protect the ROMs and IRAM as much as possible while loaded (to make sure they don't get corrupted by some memory overwrite or whatever). Make instruction reads stricter - iram and irom don't wrap anymore (not 100% sure about this one). Misc cleanup + changes.
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2009-04-06 18:47:21 +00:00 |
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Misc.cpp
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MsgHandler.cpp
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Debugging: Added 'insert nop' to menu, added 'show history' code for interpreter mode
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2009-06-09 05:26:39 +00:00 |
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MsgHandler.h
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DSP: add a crazy little shell script that will build DSPCore into DSPSpy. make DSPCore build in gekko mode. re-add GC-pad controls to DSPSpy (now it can run inside Dolphin, kind of neat but not super useful for the obvious reasons).
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2009-05-03 11:15:17 +00:00 |
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Plugin.cpp
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Plugin.h
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PluginDSP.cpp
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PluginDSP.h
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PluginPAD.cpp
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PluginPAD.h
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PluginVideo.cpp
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implement peeking z value from ppc. currently only works in single core mode. the pixel format may be slightly off of what the game actually desires. someone check please? :)
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2009-07-01 13:49:49 +00:00 |
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PluginVideo.h
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implement peeking z value from ppc. currently only works in single core mode. the pixel format may be slightly off of what the game actually desires. someone check please? :)
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2009-07-01 13:49:49 +00:00 |
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PluginWiimote.cpp
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PluginWiimote.h
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SConscript
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cleanup: extract breakpoint code into Common. only have one shared PPCDebugInterface.
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2009-06-28 12:15:31 +00:00 |
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SDCardUtil.cpp
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Misc warning fixes.
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2009-06-28 20:53:26 +00:00 |
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SDCardUtil.h
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gah, some missing files from last commit...
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2009-04-22 17:06:26 +00:00 |
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Setup.h
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remove MusicMod
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2009-07-03 03:26:23 +00:00 |
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stdafx.cpp
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stdafx.h
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StringUtil.cpp
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Misc warning fixes.
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2009-06-28 20:53:26 +00:00 |
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StringUtil.h
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New DSP debugger: step one. (not ready yet, but try loading zelda WW and look at the dsp debugger..).
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2009-06-21 08:39:21 +00:00 |
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svnrev_template.h
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SymbolDB.cpp
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New DSP debugger: step one. (not ready yet, but try loading zelda WW and look at the dsp debugger..).
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2009-06-21 08:39:21 +00:00 |
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SymbolDB.h
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New DSP debugger: step one. (not ready yet, but try loading zelda WW and look at the dsp debugger..).
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2009-06-21 08:39:21 +00:00 |
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Thread.cpp
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Some code cleanup
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2009-03-28 08:57:34 +00:00 |
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Thread.h
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disable sysconf progressive scan by default, fix discrepancies between some corestartup parameters and sysconf settings
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2009-05-07 21:16:52 +00:00 |
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Thunk.cpp
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Thunk.h
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Timer.cpp
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Timer.h
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createtest fixes and compile fixes for linux
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2009-06-17 21:44:03 +00:00 |
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x64Analyzer.cpp
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More clean up's.
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2009-05-06 21:32:42 +00:00 |
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x64Analyzer.h
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More clean up's.
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2009-05-06 21:32:42 +00:00 |
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x64Emitter.cpp
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Misc warning fixes.
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2009-06-28 20:53:26 +00:00 |
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x64Emitter.h
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