..
Boot
PowerPC: Refactor to class, move to System.
2023-04-09 21:48:37 +02:00
Config
Added Initial Achievement Settings
2023-04-03 21:17:44 -04:00
ConfigLoaders
Added Initial Achievement Settings
2023-04-03 21:17:44 -04:00
Debugger
PowerPC: Refactor to class, move to System.
2023-04-09 21:48:37 +02:00
DSP
DSPTool: Fix missing error when redefining labels
2023-02-04 17:31:06 -08:00
FifoPlayer
PowerPC/MMU: Refactor to class, move to System.
2023-03-28 03:47:51 +02:00
HLE
PowerPC: Refactor to class, move to System.
2023-04-09 21:48:37 +02:00
HW
PowerPC: Refactor to class, move to System.
2023-04-09 21:48:37 +02:00
IOS
Merge pull request #11722 from noahpistilli/write-dl-entry
2023-04-11 02:08:51 +01:00
PowerPC
PowerPC: Refactor to class, move to System.
2023-04-09 21:48:37 +02:00
AchievementManager.cpp
Added Achievement Manager with Login
2023-04-03 21:17:44 -04:00
AchievementManager.h
Added Achievement Manager with Login
2023-04-03 21:17:44 -04:00
ActionReplay.cpp
PowerPC/MMU: Refactor to class, move to System.
2023-03-28 03:47:51 +02:00
ActionReplay.h
DolphinQt: Properly lock CPU before accessing emulated memory
2023-02-12 11:27:50 +01:00
ARDecrypt.cpp
ARDecrypt.h
BootManager.cpp
BootManager.h
CheatCodes.h
CheatGeneration.cpp
CheatGeneration.h
CheatSearch.cpp
PowerPC/MMU: Refactor to class, move to System.
2023-03-28 03:47:51 +02:00
CheatSearch.h
DolphinQt: Properly lock CPU before accessing emulated memory
2023-02-12 11:27:50 +01:00
CMakeLists.txt
Added Achievement Manager with Login
2023-04-03 21:17:44 -04:00
CommonTitles.h
ConfigManager.cpp
HW/DVDInterface: Refactor to class.
2023-03-10 18:12:59 +01:00
ConfigManager.h
DolphinQt: Properly lock CPU before accessing emulated memory
2023-02-12 11:27:50 +01:00
Core.cpp
PowerPC: Refactor to class, move to System.
2023-04-09 21:48:37 +02:00
Core.h
Core/CPUThreadGuard: Fetch System from Guard.
2023-03-13 18:13:20 +01:00
CoreTiming.cpp
PowerPC: Refactor to class, move to System.
2023-04-09 21:48:37 +02:00
CoreTiming.h
CoreTiming: Avoid ppcState global.
2023-01-27 15:22:45 +01:00
DolphinAnalytics.cpp
DolphinAnalytics.h
DSPEmulator.cpp
DSPEmulator.h
FreeLookConfig.cpp
FreeLookConfig.h
FreeLookManager.cpp
ControllerEmu: Add default mappings for Android
2023-03-03 22:28:23 +01:00
FreeLookManager.h
GeckoCode.cpp
PowerPC/MMU: Refactor to class, move to System.
2023-03-28 03:47:51 +02:00
GeckoCode.h
DolphinQt: Properly lock CPU before accessing emulated memory
2023-02-12 11:27:50 +01:00
GeckoCodeConfig.cpp
GeckoCodeConfig.h
Host.h
HotkeyManager.cpp
HotkeyManager.h
LibusbUtils.cpp
LibusbUtils.h
MachineContext.h
MemoryWatcher.cpp
PowerPC/MMU: Refactor to class, move to System.
2023-03-28 03:47:51 +02:00
MemoryWatcher.h
DolphinQt: Properly lock CPU before accessing emulated memory
2023-02-12 11:27:50 +01:00
MemTools.cpp
JitInterface: Refactor to class, move to System.
2023-03-26 14:38:07 +02:00
MemTools.h
Movie.cpp
HW/SerialInterface: Refactor to class.
2023-03-12 16:08:56 +01:00
Movie.h
NetPlayClient.cpp
NetPlay: Limit ENet's MTU to 1392 as a workaround for dropped packets over VPN via WireGuard, see https://github.com/lsalzman/enet/issues/132
2023-04-02 17:23:10 +02:00
NetPlayClient.h
NetPlayCommon.cpp
NetPlayCommon.h
NetPlayProto.h
NetPlay: Limit ENet's MTU to 1392 as a workaround for dropped packets over VPN via WireGuard, see https://github.com/lsalzman/enet/issues/132
2023-04-02 17:23:10 +02:00
NetPlayServer.cpp
NetPlayServer: Prevent unnecessary copies in GetInterfaceSet()
2023-04-11 09:17:03 -04:00
NetPlayServer.h
NetworkCaptureLogger.cpp
NetworkCaptureLogger.h
PatchEngine.cpp
PowerPC: Refactor to class, move to System.
2023-04-09 21:48:37 +02:00
PatchEngine.h
State.cpp
PowerPC: Refactor to class, move to System.
2023-04-09 21:48:37 +02:00
State.h
SyncIdentifier.h
SysConf.cpp
SysConf.h
System.cpp
PowerPC: Refactor to class, move to System.
2023-04-09 21:48:37 +02:00
System.h
PowerPC: Refactor to class, move to System.
2023-04-09 21:48:37 +02:00
TitleDatabase.cpp
TitleDatabase.h
WiiRoot.cpp
Core: Refactor InitializeDeterministicWiiSaves
2023-03-16 22:49:46 +01:00
WiiRoot.h
WiiUtils.cpp
WiiUtils.h