dolphin/Source/Core/Core
Lioncash 81493ee910 NetPlayServer: Prevent unnecessary copies in GetInterfaceSet()
This was previously copying each pair out of the vector returned by
GetInterfaceListInternal() when we just need to emplace the first entry
of each pair.
2023-04-11 09:17:03 -04:00
..
Boot PowerPC: Refactor to class, move to System. 2023-04-09 21:48:37 +02:00
Config Added Initial Achievement Settings 2023-04-03 21:17:44 -04:00
ConfigLoaders Added Initial Achievement Settings 2023-04-03 21:17:44 -04:00
Debugger PowerPC: Refactor to class, move to System. 2023-04-09 21:48:37 +02:00
DSP DSPTool: Fix missing error when redefining labels 2023-02-04 17:31:06 -08:00
FifoPlayer PowerPC/MMU: Refactor to class, move to System. 2023-03-28 03:47:51 +02:00
HLE PowerPC: Refactor to class, move to System. 2023-04-09 21:48:37 +02:00
HW PowerPC: Refactor to class, move to System. 2023-04-09 21:48:37 +02:00
IOS Merge pull request #11722 from noahpistilli/write-dl-entry 2023-04-11 02:08:51 +01:00
PowerPC PowerPC: Refactor to class, move to System. 2023-04-09 21:48:37 +02:00
AchievementManager.cpp Added Achievement Manager with Login 2023-04-03 21:17:44 -04:00
AchievementManager.h Added Achievement Manager with Login 2023-04-03 21:17:44 -04:00
ActionReplay.cpp PowerPC/MMU: Refactor to class, move to System. 2023-03-28 03:47:51 +02:00
ActionReplay.h DolphinQt: Properly lock CPU before accessing emulated memory 2023-02-12 11:27:50 +01:00
ARDecrypt.cpp Replace BitUtils with C++20: RotateLeft/RotateRight 2022-12-11 08:59:18 +01:00
ARDecrypt.h
BootManager.cpp
BootManager.h
CheatCodes.h
CheatGeneration.cpp
CheatGeneration.h
CheatSearch.cpp PowerPC/MMU: Refactor to class, move to System. 2023-03-28 03:47:51 +02:00
CheatSearch.h DolphinQt: Properly lock CPU before accessing emulated memory 2023-02-12 11:27:50 +01:00
CMakeLists.txt Added Achievement Manager with Login 2023-04-03 21:17:44 -04:00
CommonTitles.h
ConfigManager.cpp HW/DVDInterface: Refactor to class. 2023-03-10 18:12:59 +01:00
ConfigManager.h DolphinQt: Properly lock CPU before accessing emulated memory 2023-02-12 11:27:50 +01:00
Core.cpp PowerPC: Refactor to class, move to System. 2023-04-09 21:48:37 +02:00
Core.h Core/CPUThreadGuard: Fetch System from Guard. 2023-03-13 18:13:20 +01:00
CoreTiming.cpp PowerPC: Refactor to class, move to System. 2023-04-09 21:48:37 +02:00
CoreTiming.h CoreTiming: Avoid ppcState global. 2023-01-27 15:22:45 +01:00
DolphinAnalytics.cpp windows: prefer os version from registry 2023-01-17 01:38:00 -08:00
DolphinAnalytics.h DolphinAnalytics: Remove ICACHE_MATTERS 2023-01-08 00:17:46 -05:00
DSPEmulator.cpp
DSPEmulator.h
FreeLookConfig.cpp
FreeLookConfig.h
FreeLookManager.cpp ControllerEmu: Add default mappings for Android 2023-03-03 22:28:23 +01:00
FreeLookManager.h
GeckoCode.cpp PowerPC/MMU: Refactor to class, move to System. 2023-03-28 03:47:51 +02:00
GeckoCode.h DolphinQt: Properly lock CPU before accessing emulated memory 2023-02-12 11:27:50 +01:00
GeckoCodeConfig.cpp
GeckoCodeConfig.h
Host.h
HotkeyManager.cpp
HotkeyManager.h
LibusbUtils.cpp
LibusbUtils.h
MachineContext.h MachineContext: Fix USE_SIGACTION_ON_APPLE on arm64 2022-12-11 13:36:44 +00:00
MemoryWatcher.cpp PowerPC/MMU: Refactor to class, move to System. 2023-03-28 03:47:51 +02:00
MemoryWatcher.h DolphinQt: Properly lock CPU before accessing emulated memory 2023-02-12 11:27:50 +01:00
MemTools.cpp JitInterface: Refactor to class, move to System. 2023-03-26 14:38:07 +02:00
MemTools.h
Movie.cpp HW/SerialInterface: Refactor to class. 2023-03-12 16:08:56 +01:00
Movie.h DolphinQt: Use input override system for TAS input windows 2022-10-03 22:04:09 +02:00
NetPlayClient.cpp NetPlay: Limit ENet's MTU to 1392 as a workaround for dropped packets over VPN via WireGuard, see https://github.com/lsalzman/enet/issues/132 2023-04-02 17:23:10 +02:00
NetPlayClient.h Qt/WiimoteControllersWidget: Disable remote Wiimote configuration during netplay. 2022-10-02 23:25:15 +02:00
NetPlayCommon.cpp
NetPlayCommon.h
NetPlayProto.h NetPlay: Limit ENet's MTU to 1392 as a workaround for dropped packets over VPN via WireGuard, see https://github.com/lsalzman/enet/issues/132 2023-04-02 17:23:10 +02:00
NetPlayServer.cpp NetPlayServer: Prevent unnecessary copies in GetInterfaceSet() 2023-04-11 09:17:03 -04:00
NetPlayServer.h NetPlay: Split SyncSaveData() into two parts. 2022-11-06 01:51:01 +01:00
NetworkCaptureLogger.cpp NetworkCaptureLogger: Allow PCAP shared read access on Windows 2022-09-29 23:08:25 +04:00
NetworkCaptureLogger.h
PatchEngine.cpp PowerPC: Refactor to class, move to System. 2023-04-09 21:48:37 +02:00
PatchEngine.h Core: add ability to apply memory patches during a frame update in the PatchEngine 2022-12-23 03:13:03 -06:00
State.cpp PowerPC: Refactor to class, move to System. 2023-04-09 21:48:37 +02:00
State.h Core/State: Rewrite threading behavior when multiple Save requests are happening. Should improve responsiveness when eg. mashing a save state button. 2022-10-02 00:00:29 +02:00
SyncIdentifier.h
SysConf.cpp
SysConf.h
System.cpp PowerPC: Refactor to class, move to System. 2023-04-09 21:48:37 +02:00
System.h PowerPC: Refactor to class, move to System. 2023-04-09 21:48:37 +02:00
TitleDatabase.cpp
TitleDatabase.h
WiiRoot.cpp Core: Refactor InitializeDeterministicWiiSaves 2023-03-16 22:49:46 +01:00
WiiRoot.h
WiiUtils.cpp Fix build errors related to formatting non-scoped enums 2022-11-23 13:45:43 -08:00
WiiUtils.h