dolphin/Source/Core/Core
Lioncash 81493ee910 NetPlayServer: Prevent unnecessary copies in GetInterfaceSet()
This was previously copying each pair out of the vector returned by
GetInterfaceListInternal() when we just need to emplace the first entry
of each pair.
2023-04-11 09:17:03 -04:00
..
Boot PowerPC: Refactor to class, move to System. 2023-04-09 21:48:37 +02:00
Config Added Initial Achievement Settings 2023-04-03 21:17:44 -04:00
ConfigLoaders Added Initial Achievement Settings 2023-04-03 21:17:44 -04:00
Debugger PowerPC: Refactor to class, move to System. 2023-04-09 21:48:37 +02:00
DSP DSPTool: Fix missing error when redefining labels 2023-02-04 17:31:06 -08:00
FifoPlayer PowerPC/MMU: Refactor to class, move to System. 2023-03-28 03:47:51 +02:00
HLE PowerPC: Refactor to class, move to System. 2023-04-09 21:48:37 +02:00
HW PowerPC: Refactor to class, move to System. 2023-04-09 21:48:37 +02:00
IOS Merge pull request #11722 from noahpistilli/write-dl-entry 2023-04-11 02:08:51 +01:00
PowerPC PowerPC: Refactor to class, move to System. 2023-04-09 21:48:37 +02:00
AchievementManager.cpp Added Achievement Manager with Login 2023-04-03 21:17:44 -04:00
AchievementManager.h Added Achievement Manager with Login 2023-04-03 21:17:44 -04:00
ActionReplay.cpp PowerPC/MMU: Refactor to class, move to System. 2023-03-28 03:47:51 +02:00
ActionReplay.h DolphinQt: Properly lock CPU before accessing emulated memory 2023-02-12 11:27:50 +01:00
ARDecrypt.cpp
ARDecrypt.h
BootManager.cpp
BootManager.h
CheatCodes.h
CheatGeneration.cpp
CheatGeneration.h
CheatSearch.cpp PowerPC/MMU: Refactor to class, move to System. 2023-03-28 03:47:51 +02:00
CheatSearch.h DolphinQt: Properly lock CPU before accessing emulated memory 2023-02-12 11:27:50 +01:00
CMakeLists.txt Added Achievement Manager with Login 2023-04-03 21:17:44 -04:00
CommonTitles.h
ConfigManager.cpp HW/DVDInterface: Refactor to class. 2023-03-10 18:12:59 +01:00
ConfigManager.h DolphinQt: Properly lock CPU before accessing emulated memory 2023-02-12 11:27:50 +01:00
Core.cpp PowerPC: Refactor to class, move to System. 2023-04-09 21:48:37 +02:00
Core.h Core/CPUThreadGuard: Fetch System from Guard. 2023-03-13 18:13:20 +01:00
CoreTiming.cpp PowerPC: Refactor to class, move to System. 2023-04-09 21:48:37 +02:00
CoreTiming.h CoreTiming: Avoid ppcState global. 2023-01-27 15:22:45 +01:00
DolphinAnalytics.cpp
DolphinAnalytics.h
DSPEmulator.cpp
DSPEmulator.h
FreeLookConfig.cpp
FreeLookConfig.h
FreeLookManager.cpp ControllerEmu: Add default mappings for Android 2023-03-03 22:28:23 +01:00
FreeLookManager.h
GeckoCode.cpp PowerPC/MMU: Refactor to class, move to System. 2023-03-28 03:47:51 +02:00
GeckoCode.h DolphinQt: Properly lock CPU before accessing emulated memory 2023-02-12 11:27:50 +01:00
GeckoCodeConfig.cpp
GeckoCodeConfig.h
Host.h
HotkeyManager.cpp
HotkeyManager.h
LibusbUtils.cpp
LibusbUtils.h
MachineContext.h
MemoryWatcher.cpp PowerPC/MMU: Refactor to class, move to System. 2023-03-28 03:47:51 +02:00
MemoryWatcher.h DolphinQt: Properly lock CPU before accessing emulated memory 2023-02-12 11:27:50 +01:00
MemTools.cpp JitInterface: Refactor to class, move to System. 2023-03-26 14:38:07 +02:00
MemTools.h
Movie.cpp HW/SerialInterface: Refactor to class. 2023-03-12 16:08:56 +01:00
Movie.h
NetPlayClient.cpp NetPlay: Limit ENet's MTU to 1392 as a workaround for dropped packets over VPN via WireGuard, see https://github.com/lsalzman/enet/issues/132 2023-04-02 17:23:10 +02:00
NetPlayClient.h
NetPlayCommon.cpp
NetPlayCommon.h
NetPlayProto.h NetPlay: Limit ENet's MTU to 1392 as a workaround for dropped packets over VPN via WireGuard, see https://github.com/lsalzman/enet/issues/132 2023-04-02 17:23:10 +02:00
NetPlayServer.cpp NetPlayServer: Prevent unnecessary copies in GetInterfaceSet() 2023-04-11 09:17:03 -04:00
NetPlayServer.h
NetworkCaptureLogger.cpp
NetworkCaptureLogger.h
PatchEngine.cpp PowerPC: Refactor to class, move to System. 2023-04-09 21:48:37 +02:00
PatchEngine.h
State.cpp PowerPC: Refactor to class, move to System. 2023-04-09 21:48:37 +02:00
State.h
SyncIdentifier.h
SysConf.cpp
SysConf.h
System.cpp PowerPC: Refactor to class, move to System. 2023-04-09 21:48:37 +02:00
System.h PowerPC: Refactor to class, move to System. 2023-04-09 21:48:37 +02:00
TitleDatabase.cpp
TitleDatabase.h
WiiRoot.cpp Core: Refactor InitializeDeterministicWiiSaves 2023-03-16 22:49:46 +01:00
WiiRoot.h
WiiUtils.cpp
WiiUtils.h