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AbstractTexture.cpp
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AbstractTexture.h
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AsyncRequests.cpp
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AsyncRequests.h
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AsyncShaderCompiler.cpp
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AsyncShaderCompiler.h
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AsyncShaderCompiler: use std::make_unique in CreateWorkItem()
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2017-09-02 14:08:00 -04:00 |
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AVIDump.cpp
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AVIDump.h
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BoundingBox.cpp
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BoundingBox.h
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BPFunctions.cpp
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Renderer: Move cull mode to a rasterization state object
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2017-09-11 20:01:45 +10:00 |
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BPFunctions.h
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RenderBase: Drop SetColorMask and SetLogicOpMode
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2017-09-03 14:14:54 +10:00 |
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BPMemory.cpp
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ShaderGen: Support writing integer colors when logic op is enabled
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2017-09-03 16:33:25 +10:00 |
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BPMemory.h
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ShaderGen: Support writing integer colors when logic op is enabled
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2017-09-03 16:33:25 +10:00 |
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BPStructs.cpp
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RenderBase: Drop SetColorMask and SetLogicOpMode
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2017-09-03 14:14:54 +10:00 |
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BPStructs.h
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CMakeLists.txt
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CommandProcessor.cpp
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CommandProcessor.h
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CommandProcessor: Remove unnecessary include
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2017-09-02 13:34:21 -04:00 |
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ConstantManager.h
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ConstantManager: Use std::array where applicable
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2017-08-27 15:41:36 -04:00 |
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CPMemory.cpp
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CPMemory.h
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DataReader.h
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Debugger.cpp
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Debugger.h
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DriverDetails.cpp
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Vulkan: Extend the NVIDIA MSAA bug to render-pass based clears
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2017-09-07 17:05:43 +10:00 |
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DriverDetails.h
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Vulkan: Extend the NVIDIA MSAA bug to render-pass based clears
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2017-09-07 17:05:43 +10:00 |
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Fifo.cpp
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CommandProcessor: Remove unnecessary include
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2017-09-02 13:34:21 -04:00 |
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Fifo.h
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FPSCounter.cpp
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FPSCounter.h
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FramebufferManagerBase.cpp
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FramebufferManagerBase.h
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VideoCommon: Fix crash at startup with virtual XFB enabled
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2017-03-09 23:39:48 +10:00 |
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GeometryShaderGen.cpp
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Renderer: Move cull mode to a rasterization state object
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2017-09-11 20:01:45 +10:00 |
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GeometryShaderGen.h
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Renderer: Move cull mode to a rasterization state object
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2017-09-11 20:01:45 +10:00 |
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GeometryShaderManager.cpp
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GeometryShaderManager.h
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HiresTextures_DDSLoader.cpp
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HiresTextures.cpp
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HiresTextures.h
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ImageWrite.cpp
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ImageWrite.h
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IndexGenerator.cpp
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IndexGenerator.h
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LightingShaderGen.cpp
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LightingShaderGen.h
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LookUpTables.h
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MainBase.cpp
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NativeVertexFormat.h
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Remove NonCopyable
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2017-08-22 16:40:34 +02:00 |
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OnScreenDisplay.cpp
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OnScreenDisplay.h
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OpcodeDecoding.cpp
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OpcodeDecoding.h
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PerfQueryBase.cpp
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PerfQueryBase.h
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PixelEngine.cpp
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CommandProcessor: Remove unnecessary include
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2017-09-02 13:34:21 -04:00 |
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PixelEngine.h
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PixelShaderGen.cpp
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D3D: Fix shader compile error with logicop and alpha test enabled
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2017-09-07 11:48:01 +10:00 |
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PixelShaderGen.h
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VideoBackends: Clear uid bits that are unused for the current backend
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2017-09-05 23:49:42 +10:00 |
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PixelShaderManager.cpp
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PixelShaderManager.h
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PostProcessing.cpp
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PostProcessing.h
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RenderBase.cpp
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Remove FFMPEG check for Renderer::IsFrameDumping()
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2017-08-24 11:15:50 -04:00 |
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RenderBase.h
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Renderer: Move cull mode to a rasterization state object
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2017-09-11 20:01:45 +10:00 |
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RenderState.cpp
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Renderer: Move cull mode to a rasterization state object
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2017-09-11 20:01:45 +10:00 |
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RenderState.h
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Renderer: Move cull mode to a rasterization state object
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2017-09-11 20:01:45 +10:00 |
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SamplerCommon.h
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sfont.inc
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ShaderGenCommon.cpp
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ShaderGenCommon.h
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Statistics.cpp
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Statistics.h
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TextureCacheBase.cpp
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Merge pull request #5718 from mimimi085181/partial-updates-update
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2017-09-03 03:16:55 +02:00 |
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TextureCacheBase.h
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TextureConfig.cpp
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TextureConfig.h
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TextureConversionShader.cpp
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TextureConversionShader.h
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TextureDecoder_Common.cpp
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VideoCommon: Fix bug #10464 (RA4 format not handled in TextureDecoder)
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2017-08-21 10:22:15 -07:00 |
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TextureDecoder_Generic.cpp
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TextureDecoder_Util.h
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TextureDecoder_x64.cpp
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TextureDecoder.h
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UberShaderCommon.cpp
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UberShaderCommon.h
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UberShaderPixel.cpp
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VideoBackends: Clear uid bits that are unused for the current backend
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2017-09-05 23:49:42 +10:00 |
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UberShaderPixel.h
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VideoBackends: Clear uid bits that are unused for the current backend
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2017-09-05 23:49:42 +10:00 |
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UberShaderVertex.cpp
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UberShaderVertex.h
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VertexLoader_Color.cpp
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VertexLoader_Color.h
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VertexLoader_Normal.cpp
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VertexLoader_Normal.h
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VertexLoader_Position.cpp
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VertexLoader_Position.h
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VertexLoader_TextCoord.cpp
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VertexLoader_TextCoord.h
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VertexLoader.cpp
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VertexLoader.h
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VertexLoaderARM64.cpp
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VertexLoaderARM64.h
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VertexLoaderBase.cpp
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VertexLoaderBase.h
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VertexLoaderManager.cpp
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VertexLoaderManager.h
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VertexLoaderUtils.h
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VertexLoaderX64.cpp
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VertexLoaderX64.h
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VertexManagerBase.cpp
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Renderer: Move cull mode to a rasterization state object
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2017-09-11 20:01:45 +10:00 |
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VertexManagerBase.h
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Renderer: Move cull mode to a rasterization state object
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2017-09-11 20:01:45 +10:00 |
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VertexShaderGen.cpp
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VertexShaderGen.h
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VertexShaderManager.cpp
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ConstantManager: Use std::array where applicable
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2017-08-27 15:41:36 -04:00 |
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VertexShaderManager.h
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VideoBackendBase.cpp
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VideoBackendBase.h
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VideoCommon.h
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VideoCommon.vcxproj
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VideoCommon.vcxproj.filters
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VideoConfig.cpp
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Merge pull request #5867 from leoetlino/widescreen
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2017-08-11 18:23:54 +08:00 |
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VideoConfig.h
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Renderer: Move cull mode to a rasterization state object
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2017-09-11 20:01:45 +10:00 |
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VideoState.cpp
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VideoState.h
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XFMemory.cpp
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XFMemory.h
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XFStructs.cpp
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XFStructs.h
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