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In DITSpecification.cpp, MaterialAsset.cpp, and ShaderAsset.cpp, lambda predicates were replaced by pointers to member functions because ranges algorithms are able invoke those. In NetPlayClient.cpp, the non-trivial `NetPlay::Player` elements were being passed by value in `NetPlayClient::DoAllPlayersHaveGame()`. This has been fixed. In WIABlob.cpp, the second example's predicate was returning the `std::optional` by value instead of implicitly converting it to a bool. This has been fixed. |
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| .. | ||
| AnalogStick.cpp | ||
| AnalogStick.h | ||
| Attachments.cpp | ||
| Attachments.h | ||
| Buttons.cpp | ||
| Buttons.h | ||
| ControlGroup.cpp | ||
| ControlGroup.h | ||
| Cursor.cpp | ||
| Cursor.h | ||
| Force.cpp | ||
| Force.h | ||
| IMUAccelerometer.cpp | ||
| IMUAccelerometer.h | ||
| IMUCursor.cpp | ||
| IMUCursor.h | ||
| IMUGyroscope.cpp | ||
| IMUGyroscope.h | ||
| IRPassthrough.cpp | ||
| IRPassthrough.h | ||
| MixedTriggers.cpp | ||
| MixedTriggers.h | ||
| ModifySettingsButton.cpp | ||
| ModifySettingsButton.h | ||
| Slider.cpp | ||
| Slider.h | ||
| Tilt.cpp | ||
| Tilt.h | ||
| Triggers.cpp | ||
| Triggers.h | ||