dolphin/Source/Core/Common/Src
2013-01-08 18:16:48 +01:00
..
Crypto
ABI.cpp
ABI.h
Atomic_GCC.h
Atomic_Win32.h
Atomic.h
BreakPoints.cpp
BreakPoints.h
CDUtils.cpp Badaboom. Add in Memory include to CDUtils.cpp 2012-10-30 02:45:42 +00:00
CDUtils.h
ChunkFile.h Make sure the null character is not included in the string. 2013-01-03 19:49:19 -06:00
ColorUtil.cpp revert changes to banner background color 2012-12-16 15:29:25 -08:00
ColorUtil.h
Common.h Rename the interface files and hopefully fix OSX building. 2012-12-25 19:08:24 -06:00
CommonFuncs.h Fix compilation with g++ 4.7 and some warnings. Fixes issue 5347. 2012-04-07 15:45:32 -05:00
CommonPaths.h Adds the Wii Korean settings file. It was handled in the wii-network branch in rev c42a6f156e. Master handles the settings files differently. Until wii-network merges in to master, this closes issue 5642. 2012-12-14 11:37:26 -06:00
CommonTypes.h
ConsoleListener.cpp Support ANSI color codes in the console logger for Linux/Mac 2012-06-19 12:11:15 +02:00
ConsoleListener.h Support ANSI color codes in the console logger for Linux/Mac 2012-06-19 12:11:15 +02:00
CPUDetect.cpp Clean up gcc/g++ compiler warnings that have accumulated. 2012-12-10 00:40:28 -06:00
CPUDetect.h
DebugInterface.h Function definition was not updated. 2012-12-24 00:00:25 +13:00
ExtendedTrace.cpp
ExtendedTrace.h
FifoQueue.h
FileSearch.cpp
FileSearch.h
FileUtil.cpp Always use the right user dir on windows. 2012-12-26 19:55:45 -05:00
FileUtil.h Added a button to dump the FakeVMEM from the memory debugger if the game uses it 2012-06-19 13:51:29 +02:00
FixedSizeQueue.h
Hash.cpp
Hash.h
IniFile.cpp
IniFile.h
LinearDiskCache.h PixelShaderGen: Don't disable depth texture emulation if z writing is disabled (this is what VideoSoftware is doing). 2013-01-08 18:16:48 +01:00
Log.h Use do { ... } while (0) for the *_LOG macros 2012-08-20 13:12:49 +02:00
LogManager.cpp
LogManager.h
MathUtil.cpp
MathUtil.h Revert 30dd9c2 e9d00bf db5f4c8 and bff0fae 2013-01-07 13:47:34 -06:00
MemArena.cpp This changes a mmap in MemArena so you don't need 786MB of memory free to actually allocate the 1GB memory space in Linux 32bit. I was also running in to this issue in my development. Kudos to plbl4ster to actually taking the time to research this. Closes issue 5625. 2012-09-23 10:08:13 -05:00
MemArena.h fixes issue 5507 2012-07-11 20:54:50 -07:00
MemoryUtil.cpp
MemoryUtil.h
Misc.cpp
MsgHandler.cpp
MsgHandler.h
NandPaths.cpp
NandPaths.h
SDCardUtil.cpp
SDCardUtil.h
stdafx.cpp
stdafx.h
StdConditionVariable.h
StdMutex.h
StdThread.h Merge branch 'misc-speedups' 2012-05-26 12:35:08 +10:00
StringUtil.cpp
StringUtil.h
SymbolDB.cpp
SymbolDB.h
SysConf.cpp
SysConf.h
Thread.cpp what is this even... 2012-11-26 02:11:52 -05:00
Thread.h
Thunk.cpp
Thunk.h
Timer.cpp Remove more unused code. 2012-11-26 03:48:04 -05:00
Timer.h Remove more unused code. 2012-11-26 03:48:04 -05:00
Version.cpp
VideoBackendBase.cpp Merge branch 'GLES-software' 2012-12-26 12:54:58 -06:00
VideoBackendBase.h revert last commit, add CheckInvalidState to VideoBackend 2012-12-23 13:32:23 +01:00
x64Analyzer.cpp Clean up gcc/g++ compiler warnings that have accumulated. 2012-12-10 00:40:28 -06:00
x64Analyzer.h
x64Emitter.cpp In memory of calc84. 2012-12-30 16:31:38 +13:00
x64Emitter.h