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The difference between Dolphin's game IDs and GameTDB's game IDs is that GameTDB uses four characters for non-disc titles, whereas Dolphin uses six characters for all titles. This fixes: - TitleDatabase considering Datel discs to be NHL Hitz 2002 - Gecko code downloading not working for discs with IDs starting with P - Cover downloading mixing up discs with channels (e.g. Mario Kart Wii and Mario Kart Channel) and making extra HTTP requests. (Android was actually doing a better job at this than DolphinQt!) |
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| .. | ||
| Graphics | ||
| Mapping | ||
| ARCodeWidget.cpp | ||
| ARCodeWidget.h | ||
| CheatCodeEditor.cpp | ||
| CheatCodeEditor.h | ||
| CheatWarningWidget.cpp | ||
| CheatWarningWidget.h | ||
| ControllersWindow.cpp | ||
| ControllersWindow.h | ||
| FilesystemWidget.cpp | ||
| FilesystemWidget.h | ||
| GameConfigEdit.cpp | ||
| GameConfigEdit.h | ||
| GameConfigHighlighter.cpp | ||
| GameConfigHighlighter.h | ||
| GameConfigWidget.cpp | ||
| GameConfigWidget.h | ||
| GeckoCodeWidget.cpp | ||
| GeckoCodeWidget.h | ||
| InfoWidget.cpp | ||
| InfoWidget.h | ||
| LogConfigWidget.cpp | ||
| LogConfigWidget.h | ||
| LogWidget.cpp | ||
| LogWidget.h | ||
| NewPatchDialog.cpp | ||
| NewPatchDialog.h | ||
| PatchesWidget.cpp | ||
| PatchesWidget.h | ||
| PropertiesDialog.cpp | ||
| PropertiesDialog.h | ||
| SettingsWindow.cpp | ||
| SettingsWindow.h | ||