dolphin/Source/Core/Core
JosJuice 8984777749 JitArm64: Call GetImm before BindToRegister
In case the register we're binding is the same as the immediate register,
we should fetch the immediate before calling BindToRegister. The way
the register cache currently works, calling GetImm after BindToRegister
actually does work, but it's better to not rely on it.
2022-10-01 20:44:51 +02:00
..
Boot Netplay: Pass netplay settings via BootSessionData. 2022-09-11 04:18:26 +02:00
Config Software: Remove dedicated texture/frame dumping infrastructure 2022-09-26 18:25:54 -07:00
ConfigLoaders Merge pull request #10175 from dreamsyntax/pause-on-panic 2022-09-24 20:28:09 +02:00
Debugger
DSP Resolve GCC Warnings 2022-06-30 15:26:48 -05:00
FifoPlayer OpcodeDecoding: Get vertex size from the loader 2022-09-19 01:14:53 +02:00
HLE HLE_OS: Don't modify emulated state in printf hooks, since the actual PPC function will be called afterwards. 2022-07-30 14:06:28 +02:00
HW Merge pull request #11052 from Tilka/shinkansen 2022-09-29 09:21:27 -04:00
IOS Move SocketManager's DecodeError to Common 2022-08-22 14:02:26 +04:00
PowerPC JitArm64: Call GetImm before BindToRegister 2022-10-01 20:44:51 +02:00
ActionReplay.cpp
ActionReplay.h
ARDecrypt.cpp
ARDecrypt.h
BootManager.cpp Netplay: Simplify save data options. 2022-09-20 01:37:32 +02:00
BootManager.h
CheatCodes.h
CheatGeneration.cpp
CheatGeneration.h
CheatSearch.cpp
CheatSearch.h
CMakeLists.txt Add emulated Shinkansen controller 2022-09-11 17:12:19 +01:00
CommonTitles.h
ConfigManager.cpp
ConfigManager.h
Core.cpp Core: Pass Netplay SRAM through boot process. 2022-09-19 21:47:12 +02:00
Core.h Common::Timer: use chrono::steady_clock internally 2022-08-02 22:24:06 -07:00
CoreTiming.cpp
CoreTiming.h
DolphinAnalytics.cpp Common::Timer: use chrono::steady_clock internally 2022-08-02 22:24:06 -07:00
DolphinAnalytics.h
DSPEmulator.cpp
DSPEmulator.h
FreeLookConfig.cpp
FreeLookConfig.h
FreeLookManager.cpp Free Look: Add background input setting (disabled by default) 2022-07-13 15:23:00 -07:00
FreeLookManager.h
GeckoCode.cpp
GeckoCode.h
GeckoCodeConfig.cpp StripSpaces: only strip spaces 2022-07-25 18:40:12 -07:00
GeckoCodeConfig.h
Host.h Add Discord presence ioctlv to /dev/dolphin 2022-08-06 07:32:29 +01:00
HotkeyManager.cpp Add hotkeys for incrementing/decrementing selected state slot (like RetroArch) 2022-08-07 12:20:09 -05:00
HotkeyManager.h Add hotkeys for incrementing/decrementing selected state slot (like RetroArch) 2022-08-07 12:20:09 -05:00
LibusbUtils.cpp
LibusbUtils.h
MachineContext.h
MemoryWatcher.cpp
MemoryWatcher.h
MemTools.cpp
MemTools.h
Movie.cpp
Movie.h
NetPlayClient.cpp Netplay: Simplify save data options. 2022-09-20 01:37:32 +02:00
NetPlayClient.h Core: Pass Netplay SRAM through boot process. 2022-09-19 21:47:12 +02:00
NetPlayCommon.cpp
NetPlayCommon.h Updated PEER_TIMOUT in NetPlayCommon.h to use chrono literals; Updated NetPlayServer.cpp OnConnect() by putting commonly used code into named functions 2022-08-09 16:26:52 -06:00
NetPlayProto.h Netplay: Simplify save data options. 2022-09-20 01:37:32 +02:00
NetPlayServer.cpp Netplay: Simplify save data options. 2022-09-20 01:37:32 +02:00
NetPlayServer.h Merge pull request #10905 from shuffle2/netplay-hash 2022-08-22 15:57:49 +02:00
NetworkCaptureLogger.cpp NetworkCaptureLogger: Add GameCube BBA support 2022-07-12 13:35:49 +04:00
NetworkCaptureLogger.h NetworkCaptureLogger: Add GameCube BBA support 2022-07-12 13:35:49 +04:00
PatchEngine.cpp
PatchEngine.h
State.cpp VideoCommon: Add dynamic vertex loader to ubershaders 2022-09-19 16:28:23 -05:00
State.h
SyncIdentifier.h Added type to SyncIndentifierComparison enum in SyncIdentifier.h in an 2022-08-09 16:26:53 -06:00
SysConf.cpp
SysConf.h
System.cpp Merge pull request #10175 from dreamsyntax/pause-on-panic 2022-09-24 20:28:09 +02:00
System.h Merge pull request #10175 from dreamsyntax/pause-on-panic 2022-09-24 20:28:09 +02:00
TitleDatabase.cpp StripSpaces: only strip spaces 2022-07-25 18:40:12 -07:00
TitleDatabase.h
WiiRoot.cpp Netplay: Simplify save data options. 2022-09-20 01:37:32 +02:00
WiiRoot.h
WiiUtils.cpp
WiiUtils.h