dolphin/Source/Core/InputCommon/Src/ControllerInterface
Soren Jorvang f292f6d5a7 Accept arbitrary HID devices as gamepads instead of using SDL,
which has too narrow a view of what constitutes a joystick.

Now if only I could find my Apple IR Remote.. :-)


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6844 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-01-14 05:06:08 +00:00
..
DInput Made it easer to use mouse/keyboard and a gamepad together on the same emulated wiimote. Renamed mouse buttons from "Button N" to "Click N" so they do not conflict with gamepad buttons.(hopefully not too ugly, mouse buttons will need to be reconfigured) (Fixes issue 3363) 2010-10-19 23:11:22 +00:00
OSX Accept arbitrary HID devices as gamepads instead of using SDL, 2011-01-14 05:06:08 +00:00
SDL
XInput
Xlib Implement free look on linux. Patch due to artart78. 2010-12-21 23:58:25 +00:00
ControllerInterface.cpp Made it easer to use mouse/keyboard and a gamepad together on the same emulated wiimote. Renamed mouse buttons from "Button N" to "Click N" so they do not conflict with gamepad buttons.(hopefully not too ugly, mouse buttons will need to be reconfigured) (Fixes issue 3363) 2010-10-19 23:11:22 +00:00
ControllerInterface.h Accept arbitrary HID devices as gamepads instead of using SDL, 2011-01-14 05:06:08 +00:00