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Before these changes each value of latency were actually 5ms, with a minimum latency of ~10 ms. If it was set to 4 ms on the UI, the actual latency was 10 + 5 * 4 = 30 ms. Now 30 ms on the UI means 30 ms on the backend. |
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| .. | ||
| AddUSBDeviceDiag.cpp | ||
| AddUSBDeviceDiag.h | ||
| AdvancedConfigPane.cpp | ||
| AdvancedConfigPane.h | ||
| AudioConfigPane.cpp | ||
| AudioConfigPane.h | ||
| ConfigMain.cpp | ||
| ConfigMain.h | ||
| GameCubeConfigPane.cpp | ||
| GameCubeConfigPane.h | ||
| GCAdapterConfigDiag.cpp | ||
| GCAdapterConfigDiag.h | ||
| GeneralConfigPane.cpp | ||
| GeneralConfigPane.h | ||
| InterfaceConfigPane.cpp | ||
| InterfaceConfigPane.h | ||
| PathConfigPane.cpp | ||
| PathConfigPane.h | ||
| WiiConfigPane.cpp | ||
| WiiConfigPane.h | ||