dolphin/Source/Core/VideoBackends
JosJuice 90b676d368 Android: Fix armeabi-v7a build
This very much isn't a build configuration that we're going to ship,
but I want to be able to tell people that they can build it on their
own if they really want to see how terribly it performs :)

Just like before, you'll need to edit two lines in app/build.gradle to
define ENABLE_GENERIC=ON and actually enable armeabi-v7a if you want an
armeabi-v7a build. This commit just fixes some compilations errors that
crop up if you do so.
2023-02-17 16:58:24 +01:00
..
D3D VideoCommon: add constant value to set the allowed maximum number of pixel samplers 2023-02-10 00:46:11 -06:00
D3D12 VideoCommon: add constant value to set the allowed maximum number of pixel samplers 2023-02-10 00:46:11 -06:00
D3DCommon D3DCommon: Remove unused swap chain functions 2022-08-17 18:16:50 -07:00
Metal Merge pull request #11523 from degasus/OGL_KHR_subgroup 2023-02-10 04:47:20 -05:00
Null Merge pull request #11522 from phire/KillRendererWithFire 2023-02-09 19:59:16 +13:00
OGL VideoCommon: Fix stereoscopic 3D on OpenGL < 4.3 (macOS) 2023-02-14 18:25:33 +01:00
Software Software/Tev: Fix member shadowing warnings 2023-02-09 16:23:01 -08:00
Vulkan Android: Fix armeabi-v7a build 2023-02-17 16:58:24 +01:00
CMakeLists.txt VideoBackends: Add Metal renderer 2022-07-21 20:44:19 -05:00