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32 lines
1.1 KiB
C++
32 lines
1.1 KiB
C++
// Copyright 2018 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#pragma once
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#include "Common/Config/Config.h"
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namespace Config
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{
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// Configuration Information
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// WiimoteInput.Settings
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extern const ConfigInfo<double> WIIMOTE_INPUT_SHAKE_INTENSITY_HARD;
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extern const ConfigInfo<double> WIIMOTE_INPUT_SHAKE_INTENSITY_MEDIUM;
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extern const ConfigInfo<double> WIIMOTE_INPUT_SHAKE_INTENSITY_SOFT;
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// Below settings are for dynamic input only (based on how long the user holds a button)
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extern const ConfigInfo<int>
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WIIMOTE_INPUT_SHAKE_DYNAMIC_FRAMES_HELD_HARD; // How long button held constitutes a hard shake
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extern const ConfigInfo<int>
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WIIMOTE_INPUT_SHAKE_DYNAMIC_FRAMES_HELD_SOFT; // How long button held constitutes a soft shake
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extern const ConfigInfo<int>
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WIIMOTE_INPUT_SHAKE_DYNAMIC_FRAMES_LENGTH; // How long to execute a shake
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// NunchuckInput.Settings
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extern const ConfigInfo<double> NUNCHUK_INPUT_SHAKE_INTENSITY_HARD;
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extern const ConfigInfo<double> NUNCHUK_INPUT_SHAKE_INTENSITY_MEDIUM;
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extern const ConfigInfo<double> NUNCHUK_INPUT_SHAKE_INTENSITY_SOFT;
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} // namespace Config
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