dolphin/Data/Sys/GameSettings/GXG.ini
Tillmann Karras 9396f0f58e GameSettings: clean up texture filtering settings
`MaxAnisotropy = 0` is no longer the safest setting because it forces 1x
even if the game asks for more.

`ForceFiltering` was replaced by `ForceTextureFiltering` in
afe9d5b098. The one remaining occurrence
was merged later.

`ForceTextureFiltering` is an int option and shouldn't be set to False.

Just Dance 3, Just Dance: Best of, and Just Dance: Greatest Hits look
fine on AMD GPUs without manual texture sampling. On Nvidia GPUs they
have a single stripe that I think doesn't warrant forcing manual texture
sampling for everyone.

The NES games I tried worked fine with anisotropic filtering, it just
doesn't do anything.

Various games don't actually have any issue with anisotropic filtering
as long as it's not forced. The only game I could find that actually
requires the default aniso setting is Spider-Man: Shattered Dimensions.

Boogie SuperStar works fine with any texture filtering setting.
2025-08-31 01:03:23 +01:00

11 lines
271 B
INI

# GXGE08 - MEGAMAN X COLLECTION
[Core]
# Values set here will override the main Dolphin settings.
[OnFrame]
[ActionReplay]
[Video_Settings]
SafeTextureCacheColorSamples = 0
[Video_Enhancements]
# Texture filtering causes lines with Mega Man X 3
ForceTextureFiltering = 0