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This is only ever used to retrieve a raw view of the given UID data structure, however it's already valid C++ to retrieve a char/unsigned char view of an object for bytewise inspection. u8 maps to unsigned char on all platforms we support, so we can just do this directly with a reinterpret cast, simplifying the overall interface. |
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| .. | ||
| AudioCommon | ||
| Common | ||
| Core | ||
| DiscIO | ||
| DolphinNoGUI | ||
| DolphinQt | ||
| InputCommon | ||
| MacUpdater | ||
| UICommon | ||
| UpdaterCommon | ||
| VideoBackends | ||
| VideoCommon | ||
| WinUpdater | ||
| CMakeLists.txt | ||