dolphin/Source/Core/Core/HW/DVDThread.h
JosJuice 54ff4bd0cb Read disc data asynchronously in DVDThread
This gives the CPU thread more time to do CPU things.
2015-11-16 23:22:20 +01:00

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C++

// Copyright 2015 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once
#include "Common/ChunkFile.h"
#include "Common/CommonTypes.h"
namespace DVDThread
{
void Start();
void Stop();
void DoState(PointerWrap &p);
void WaitUntilIdle();
void StartRead(u64 dvd_offset, u32 output_address, u32 length, bool decrypt,
int callback_event_type, int ticks_until_completion);
}