..
BoundingBox.cpp
BoundingBox.h
CMakeLists.txt
Vulkan: Move shader/pipeline-related methods to ShaderCache
2017-07-30 12:38:49 +10:00
CommandBufferManager.cpp
Vulkan: Set a flag to resize the swap chain when presenting fails
2017-10-10 23:21:40 +10:00
CommandBufferManager.h
Vulkan: Only use oldSwapchain in response to VK_ERROR_OUT_OF_DATE_KHR
2017-10-10 23:21:40 +10:00
Constants.h
VideoBackends: Move SamplerState to common
2017-09-11 20:01:54 +10:00
FramebufferManager.cpp
VideoCommon: Add helpers for generating common render states
2017-09-11 20:01:52 +10:00
FramebufferManager.h
Renderer: Move cull mode to a rasterization state object
2017-09-11 20:01:45 +10:00
main.cpp
Vulkan: Fix crash on shutdown with Virtual XFB enabled
2017-10-18 22:11:59 +10:00
ObjectCache.cpp
Fixed fog, lava, water in Mario Galaxy (and possibly other games) in higher IRs by detecting & fixing the mipmaps that aren't just used for downscaling, but are handmade to create a gradient.
2017-10-27 00:45:20 -07:00
ObjectCache.h
Vulkan: Uber shader support
2017-07-30 17:43:59 +10:00
PerfQuery.cpp
PerfQuery.h
PostProcessing.cpp
Vulkan: Uber shader support
2017-07-30 17:43:59 +10:00
PostProcessing.h
RasterFont.cpp
VideoCommon: Add helpers for generating common render states
2017-09-11 20:01:52 +10:00
RasterFont.h
Renderer.cpp
Vulkan: Only use oldSwapchain in response to VK_ERROR_OUT_OF_DATE_KHR
2017-10-10 23:21:40 +10:00
Renderer.h
Vulkan: Only use oldSwapchain in response to VK_ERROR_OUT_OF_DATE_KHR
2017-10-10 23:21:40 +10:00
ShaderCache.cpp
VideoBackends: Move SamplerState to common
2017-09-11 20:01:54 +10:00
ShaderCache.h
VideoBackends: Move SamplerState to common
2017-09-11 20:01:54 +10:00
ShaderCompiler.cpp
Revert "Vulkan: Use VK_NV_glsl extension where available, and skip glslang"
2017-09-03 15:31:19 +10:00
ShaderCompiler.h
Revert "Vulkan: Use VK_NV_glsl extension where available, and skip glslang"
2017-09-03 15:31:19 +10:00
StagingBuffer.cpp
StagingBuffer.h
StagingTexture2D.cpp
StagingTexture2D.h
StateTracker.cpp
Renderer: Move cull mode to a rasterization state object
2017-09-11 20:01:45 +10:00
StateTracker.h
Renderer: Move cull mode to a rasterization state object
2017-09-11 20:01:45 +10:00
StreamBuffer.cpp
StreamBuffer.h
SwapChain.cpp
Vulkan: Only use oldSwapchain in response to VK_ERROR_OUT_OF_DATE_KHR
2017-10-10 23:21:40 +10:00
SwapChain.h
Vulkan: Only use oldSwapchain in response to VK_ERROR_OUT_OF_DATE_KHR
2017-10-10 23:21:40 +10:00
Texture2D.cpp
Texture2D.h
TextureCache.cpp
Video: Clearly separate Texture and EFB Copy formats
2017-08-03 18:35:29 -07:00
TextureCache.h
Video: Clearly separate Texture and EFB Copy formats
2017-08-03 18:35:29 -07:00
TextureConverter.cpp
Fix incorrect handling of auto IR
2017-11-03 16:04:46 +01:00
TextureConverter.h
Video: Clearly separate Texture and EFB Copy formats
2017-08-03 18:35:29 -07:00
Util.cpp
VideoCommon: Add helpers for generating common render states
2017-09-11 20:01:52 +10:00
Util.h
VideoCommon: Add helpers for generating common render states
2017-09-11 20:01:52 +10:00
VertexFormat.cpp
NativeVertexFormat: Drop unused virtual method SetupVertexPointers
2017-07-30 17:43:59 +10:00
VertexFormat.h
NativeVertexFormat: Drop unused virtual method SetupVertexPointers
2017-07-30 17:43:59 +10:00
VertexManager.cpp
Renderer: Move cull mode to a rasterization state object
2017-09-11 20:01:45 +10:00
VertexManager.h
VideoBackend.h
VKTexture.cpp
Vulkan: Move shader/pipeline-related methods to ShaderCache
2017-07-30 12:38:49 +10:00
VKTexture.h
AbstractTexture: Add missing includes (and remove unnecessary ones)
2017-06-18 23:29:22 -04:00
Vulkan.vcxproj
Vulkan: Move shader/pipeline-related methods to ShaderCache
2017-07-30 12:38:49 +10:00
VulkanContext.cpp
Common: Move version strings to their own header
2017-09-09 19:28:10 -04:00
VulkanContext.h
Merge pull request #6012 from stenzek/drop-nv-glsl
2017-09-06 13:19:47 +02:00
VulkanEntryPoints.inl
VulkanLoader.cpp
VulkanLoader.h