dolphin/Source/Core/DSPCore/Src
Shawn Hoffman baf82a0849 hackfix dsp reset: fixes zelda collector's edition and some other games which reset and hang (...are there any others?)
the problem was that the streaming audio interrupts were still being triggered, causing the game to try and jump to an invalid interrupt handler. The code for dsp lle looks like a hack :( (but it works)

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6163 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-09-02 01:36:45 +00:00
..
Jit
assemble.cpp
assemble.h
disassemble.cpp
disassemble.h
DSPAccelerator.cpp
DSPAccelerator.h
DSPAnalyzer.cpp
DSPAnalyzer.h
DSPBreakpoints.h
DSPCodeUtil.cpp
DSPCodeUtil.h
DSPCommon.h
DSPCore.cpp
DSPCore.h
DSPEmitter.cpp
DSPEmitter.h
DSPHost.h
DSPHWInterface.cpp
DSPHWInterface.h
DspIntArithmetic.cpp
DspIntBranch.cpp
DSPIntCCUtil.cpp
DSPIntCCUtil.h
DSPInterpreter.cpp
DSPInterpreter.h
DSPIntExtOps.cpp
DSPIntExtOps.h
DspIntLoadStore.cpp
DspIntMisc.cpp
DspIntMultiplier.cpp
DSPIntUtil.h
DSPMemoryMap.cpp
DSPMemoryMap.h
DSPStacks.cpp
DSPStacks.h
DSPTables.cpp
DSPTables.h
LabelMap.cpp
LabelMap.h
SConscript