dolphin/Source/Core/VideoCommon/Src
luisr142004 ab1e5f8537 apply a patch done by xsacha :) + some minor stuff :p
what changes do: cmpr decoding is fixed and rgb5a3 is re-enabled

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5744 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-06-19 07:59:53 +00:00
..
OpenCL apply a patch done by xsacha :) + some minor stuff :p 2010-06-19 07:59:53 +00:00
AVIDump.cpp
AVIDump.h
BPFunctions.h
BPMemory.cpp
BPMemory.h HUGE commit :) 2010-06-05 00:01:18 +00:00
BPStructs.cpp space changes, merge #defines, language fix, and code reorder/cleanup :P 2010-06-05 01:38:22 +00:00
BPStructs.h
CommandProcessor.cpp Linux build fix. 2010-06-16 14:22:17 +00:00
CommandProcessor.h Implemented accurate BP and accurate Watermark, this should eventually retire FAKE_Watchdog. 2010-06-14 21:55:40 +00:00
CPMemory.cpp
CPMemory.h
DataReader.h
Fifo.cpp Sorry, I forgot to implement LoWatermark code for SC, now both SC & DC are working. 2010-06-15 14:24:01 +00:00
Fifo.h
HiresTextures.cpp Automatically detect and use shared library packages for 2010-06-16 12:42:49 +00:00
HiresTextures.h
ImageWrite.cpp
ImageWrite.h
IndexGenerator.cpp apply some speedup to dx11 plugin + some minor stuff 2010-06-16 10:12:57 +00:00
IndexGenerator.h let's keep experimenting: 2010-05-22 21:58:43 +00:00
LookUpTables.h
memcpy_amd.cpp
NativeVertexFormat.h
NativeVertexWriter.cpp
NativeVertexWriter.h fast commit : 2010-05-04 14:43:30 +00:00
OnScreenDisplay.cpp
OnScreenDisplay.h
OpcodeDecoding.cpp Implemented accurate BP and accurate Watermark, this should eventually retire FAKE_Watchdog. 2010-06-14 21:55:40 +00:00
OpcodeDecoding.h
PixelEngine.cpp Hg: 2010-06-09 01:37:08 +00:00
PixelEngine.h Hg: 2010-06-09 01:37:08 +00:00
PixelShaderGen.cpp some fixes to my last commit and .... 2010-06-14 14:36:01 +00:00
PixelShaderGen.h some fixes to my last commit and .... 2010-06-14 14:36:01 +00:00
PixelShaderManager.cpp a little optimization in shaders constants setting , based on the same idea of nodchip changes. 2010-05-17 22:17:46 +00:00
PixelShaderManager.h Preparing stuff for DX11: 2010-06-12 15:49:21 +00:00
Profiler.cpp
Profiler.h
Render.h after a good commit lets make some experiments: 2010-05-19 03:15:36 +00:00
SConscript Simplify the SCons build: 2010-06-10 14:18:21 +00:00
Statistics.cpp Some tiny fix, fixed a crash when activating "overlay some statistics" on OGL plugin (which actually overlays a whole book + 400 chapters of statistics and, indeed, overflows and crash) + memleak fix on LLE plugin and little fix on GBAlink shutdown code. 2010-02-23 01:57:26 +00:00
Statistics.h
TextureConversionShader.cpp HUGE commit :) 2010-06-05 00:01:18 +00:00
TextureConversionShader.h
TextureDecoder.cpp #if 0 work-in-progress code. 2010-05-26 20:52:44 +00:00
TextureDecoder.h back to limit vps instead of fps as this fix fps limit and now it works correctly as now the sync between the plug in and the core is almost correct. 2010-04-03 22:22:55 +00:00
VertexLoader_Color.cpp
VertexLoader_Color.h
VertexLoader_Normal.cpp VideoCommon: Added automatic selection routines for SSSE3/SSE4.1 codes. It selects SSSE3/SSE4.1 codes only if a proper preprocessor definition is defined and the target cpu supports SSSE3/SSE4.1. The selection routines in VertexLoader_* use function pointers. TextureDecoder uses a combination of "#if" and "if" statements. 2010-04-09 15:13:42 +00:00
VertexLoader_Normal.h VideoCommon: Added automatic selection routines for SSSE3/SSE4.1 codes. It selects SSSE3/SSE4.1 codes only if a proper preprocessor definition is defined and the target cpu supports SSSE3/SSE4.1. The selection routines in VertexLoader_* use function pointers. TextureDecoder uses a combination of "#if" and "if" statements. 2010-04-09 15:13:42 +00:00
VertexLoader_Position.cpp VideoCommon: Added automatic selection routines for SSSE3/SSE4.1 codes. It selects SSSE3/SSE4.1 codes only if a proper preprocessor definition is defined and the target cpu supports SSSE3/SSE4.1. The selection routines in VertexLoader_* use function pointers. TextureDecoder uses a combination of "#if" and "if" statements. 2010-04-09 15:13:42 +00:00
VertexLoader_Position.h VideoCommon: Added automatic selection routines for SSSE3/SSE4.1 codes. It selects SSSE3/SSE4.1 codes only if a proper preprocessor definition is defined and the target cpu supports SSSE3/SSE4.1. The selection routines in VertexLoader_* use function pointers. TextureDecoder uses a combination of "#if" and "if" statements. 2010-04-09 15:13:42 +00:00
VertexLoader_TextCoord.cpp VideoCommon: Added automatic selection routines for SSSE3/SSE4.1 codes. It selects SSSE3/SSE4.1 codes only if a proper preprocessor definition is defined and the target cpu supports SSSE3/SSE4.1. The selection routines in VertexLoader_* use function pointers. TextureDecoder uses a combination of "#if" and "if" statements. 2010-04-09 15:13:42 +00:00
VertexLoader_TextCoord.h VideoCommon: Added automatic selection routines for SSSE3/SSE4.1 codes. It selects SSSE3/SSE4.1 codes only if a proper preprocessor definition is defined and the target cpu supports SSSE3/SSE4.1. The selection routines in VertexLoader_* use function pointers. TextureDecoder uses a combination of "#if" and "if" statements. 2010-04-09 15:13:42 +00:00
VertexLoader.cpp HUGE commit :) 2010-06-05 00:01:18 +00:00
VertexLoader.h Removed more compiler warnings in linux. 2010-03-07 22:48:37 +00:00
VertexLoaderManager.cpp Fixed the crazy code in r5161. 2010-03-06 10:07:37 +00:00
VertexLoaderManager.h
VertexShaderGen.cpp apply James333 patch to make dx9 plugin use wxwidgets. 2010-06-13 19:41:07 +00:00
VertexShaderGen.h some fixes to my last commit and .... 2010-06-14 14:36:01 +00:00
VertexShaderManager.cpp space changes, merge #defines, language fix, and code reorder/cleanup :P 2010-06-05 01:38:22 +00:00
VertexShaderManager.h Preparing stuff for DX11: 2010-06-12 15:49:21 +00:00
VideoCommon.h some fixes to my last commit and .... 2010-06-14 14:36:01 +00:00
VideoConfig.cpp added ssaa and efb scale as separate configurations: 2010-06-09 15:33:01 +00:00
VideoConfig.h added ssaa and efb scale as separate configurations: 2010-06-09 15:33:01 +00:00
VideoState.cpp
VideoState.h
XFBConvert.cpp
XFBConvert.h
XFMemory.cpp
XFMemory.h
XFStructs.cpp
XFStructs.h