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Update references was failing to update the references, causing input to stay nullptr and crashing. I fixed the case that triggered that, though also added checks against nullptrs for safety. (cherry picked from commit 4bdcf707555a5568eddff957fa3604975ffb6ed7) |
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|---|---|---|
| .. | ||
| ControllerEmu | ||
| ControllerInterface | ||
| ControlReference | ||
| DynamicInputTextures | ||
| CMakeLists.txt | ||
| DynamicInputTextureManager.cpp | ||
| DynamicInputTextureManager.h | ||
| GCAdapter_Android.cpp | ||
| GCAdapter.cpp | ||
| GCAdapter.h | ||
| GCPadStatus.h | ||
| ImageOperations.cpp | ||
| ImageOperations.h | ||
| InputConfig.cpp | ||
| InputConfig.h | ||
| InputProfile.cpp | ||
| InputProfile.h | ||
| KeyboardStatus.h | ||