dolphin/Source/Core/InputCommon/Src
2011-02-28 20:40:15 +00:00
..
ControllerInterface PS3 controllers have some input elements with very large value fields 2011-02-27 00:15:26 +00:00
ControllerEmu.cpp Finally got the input common strings figured out. That pretty much finishes translations. 2011-01-14 03:05:02 +00:00
ControllerEmu.h Finally got the input common strings figured out. That pretty much finishes translations. 2011-01-14 03:05:02 +00:00
GCPadStatus.h Added the feature to allow creating a TAS movie from a save state. To activate this function, start the game and use the "Start recording" command. A save state will be created at that point in time and the emulator will start recording. This results in two files, a .dtm containing the movie and a .dtm.sav which is the save state. 2011-02-15 09:07:55 +00:00
InputConfig.cpp Convert GetUserPath to return a std::string instead of a const char *. This simplifies its usage in most cases. 2011-02-28 20:40:15 +00:00
InputConfig.h Moved WiimoteNew into Dolphin and eliminated the old wiimote plugin. Removed wiimote plugin support. Moved input dialog related InputUICommon stuff into DolphinWX. Removed now unused InputCommon files. UDPWiimote stuff is temporarily disabled until it is reorganized so Core won't depend on wx. Real wiimotes are now initialized on first need(wiimote diag open or game start) and left initialized until Dolphin exit.(maybe this will work better for Linux/OS X) (scons probably needs some fixes) 2010-10-12 19:42:29 +00:00
SConscript In the SCons build, skip the generation of static libraries 2011-02-04 00:46:56 +00:00
UDPWiimote.cpp Eliminate some trampoline functions. 2011-01-31 08:19:27 +00:00
UDPWiimote.h Eliminate some trampoline functions. 2011-01-31 08:19:27 +00:00
UDPWrapper.cpp Move UDPConfigDiag into Dolphin, to allow building of UDP Wiimote again. 2010-11-14 13:30:57 +00:00
UDPWrapper.h Move UDPConfigDiag into Dolphin, to allow building of UDP Wiimote again. 2010-11-14 13:30:57 +00:00
X11InputBase.cpp
X11InputBase.h Some pathnames are used both by SCons and cpp which can be a bit tricky. 2010-07-20 02:45:31 +00:00