mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2026-02-18 22:37:42 -07:00
Previously, when an input device was connected or disconnected, we would recreate all devices. This commit makes it so we only touch the relevant device instead. This matters because recreating a device causes us to drop all held buttons for that device. Due to Android only delivering inputs as events, we're unable to poll for currently held buttons when recreating a device. This recently became a problem for users of Ayn devices due to a firmware update. Every now and then, something about the display viewports changes, triggering an update to an input device that I assume is a touch input device. This input device isn't something users normally map in Dolphin's controller settings, but it changing was causing Dolphin to drop all held buttons for the device's built-in gamepad as well as any other connected gamepads. |
||
|---|---|---|
| .. | ||
| app | ||
| benchmark | ||
| gradle/wrapper | ||
| jni | ||
| .gitignore | ||
| build.gradle.kts | ||
| code-style-java.xml | ||
| gradle.properties | ||
| gradlew | ||
| gradlew.bat | ||
| settings.gradle.kts | ||