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FramebufferManager.cpp
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Revert "Revert 30dd9c2 e9d00bf db5f4c8 and bff0fae"
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2013-01-24 16:11:07 +01:00 |
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FramebufferManager.h
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Revert "Made several variables/parameters unsigned in the DX9, DX11 and OGL plugins. They make more sense like this (given their names)."
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2013-01-16 15:46:11 -05:00 |
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Globals.h
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GLUtil.cpp
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also check for glsl errors on linking, activation GLSL_DEBUG again (slowdown on shader compilation)
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2013-02-07 12:47:41 +01:00 |
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GLUtil.h
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also check for glsl errors on linking, activation GLSL_DEBUG again (slowdown on shader compilation)
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2013-02-07 12:47:41 +01:00 |
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main.cpp
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merge Vertex and PixelShaderCache into ProgramShaderCache
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2013-02-13 13:12:19 +01:00 |
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main.h
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NativeVertexFormat.cpp
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Revert "Revert 30dd9c2 e9d00bf db5f4c8 and bff0fae"
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2013-01-24 16:11:07 +01:00 |
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PixelShaderCache.cpp
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merge Vertex and PixelShaderCache into ProgramShaderCache
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2013-02-13 13:12:19 +01:00 |
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PostProcessing.cpp
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merge Vertex and PixelShaderCache into ProgramShaderCache
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2013-02-13 13:12:19 +01:00 |
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PostProcessing.h
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ProgramShaderCache.cpp
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build fix
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2013-02-14 19:04:52 +01:00 |
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ProgramShaderCache.h
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merge glsl headers into one place
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2013-02-13 21:34:48 +01:00 |
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RasterFont.cpp
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merge glsl headers into one place
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2013-02-13 21:34:48 +01:00 |
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RasterFont.h
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Revert "Revert 30dd9c2 e9d00bf db5f4c8 and bff0fae"
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2013-01-24 16:11:07 +01:00 |
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Render.cpp
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new format for gl extensions
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2013-02-17 21:41:00 +01:00 |
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Render.h
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fix bug when rasterfont disappears sometimes
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2013-01-25 20:39:19 +01:00 |
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stdafx.cpp
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stdafx.h
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StreamBuffer.cpp
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first try of osx fix, mostly by pauldachz
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2013-02-07 10:34:29 +01:00 |
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StreamBuffer.h
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evil hack: map the buffer once and use this pointer after unmaping
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2013-02-05 00:53:14 +01:00 |
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TextureCache.cpp
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fix efb copy shaders
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2013-02-15 13:13:45 +01:00 |
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TextureCache.h
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Revert "Revert 30dd9c2 e9d00bf db5f4c8 and bff0fae"
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2013-01-24 16:11:07 +01:00 |
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TextureConverter.cpp
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merge glsl headers into one place
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2013-02-13 21:34:48 +01:00 |
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TextureConverter.h
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use renderbuf fo xfb
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2013-01-16 01:37:00 +01:00 |
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VertexManager.cpp
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merge Vertex and PixelShaderCache into ProgramShaderCache
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2013-02-13 13:12:19 +01:00 |
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VertexManager.h
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create StreamBuffer class for ogl upload
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2013-01-31 23:11:53 +01:00 |
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VertexShaderCache.cpp
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merge Vertex and PixelShaderCache into ProgramShaderCache
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2013-02-13 13:12:19 +01:00 |
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VideoBackend.h
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