dolphin/Source/Core/Core
2017-06-03 18:20:40 -07:00
..
Boot Merge pull request #5465 from sepalani/gc-bios 2017-05-26 10:23:03 +02:00
ConfigLoaders GameConfigLoader: Fix blank keys for variable sections 2017-05-13 15:22:26 +01:00
Debugger
DSP Merge pull request #5428 from ligfx/makedspdumpconsistent 2017-05-23 14:48:10 +02:00
FifoPlayer
HLE HLE: Fix __write_console implementation 2017-06-03 20:06:31 +01:00
HW Use std::optional for UpdateRunningGameMetadata 2017-06-03 14:41:09 +02:00
IOS IOS/ES: Move ImportTicket write function 2017-06-03 17:43:16 +02:00
PowerPC Merge pull request #5366 from sepalani/set-sym-size 2017-06-03 19:00:45 +02:00
ActionReplay.cpp
ActionReplay.h
Analytics.cpp
Analytics.h
ARDecrypt.cpp
ARDecrypt.h
BootManager.cpp Core: Remove unneeded config save 2017-06-03 18:08:50 +02:00
BootManager.h Tools: Load GameCube BIOS added 2017-05-22 22:44:21 +01:00
CMakeLists.txt EXI_DeviceMic: use Cubeb instead of PortAudio 2017-05-27 18:28:56 -07:00
ConfigManager.cpp Drop m_LastFilename 2017-06-03 18:01:25 +02:00
ConfigManager.h Drop m_LastFilename 2017-06-03 18:01:25 +02:00
Core.cpp Core: Use RAII for EmuThread shutdown 2017-06-03 19:05:35 +02:00
Core.h
Core.vcxproj upgrade to Windows SDK 10.0.15063.0 2017-05-28 13:37:31 +02:00
Core.vcxproj.filters might as well update yet some more pointless version numbers.. 2017-06-03 18:20:40 -07:00
CoreTiming.cpp
CoreTiming.h
DSPEmulator.cpp DSPHLE: Use unique_ptr for ucodes 2017-05-12 23:55:13 +02:00
DSPEmulator.h
ec_wii.cpp Don't duplicate code for getting paths based on title IDs 2017-05-06 17:45:08 +02:00
ec_wii.h
GeckoCode.cpp GeckoCode: install code handler even if no codes are activated 2017-05-19 23:54:22 +02:00
GeckoCode.h
GeckoCodeConfig.cpp
GeckoCodeConfig.h
Host.h Host: Get rid of Host_SetStartupDebuggingParameters() 2017-05-14 19:12:59 -04:00
HotkeyManager.cpp
HotkeyManager.h
MachineContext.h
MemoryWatcher.cpp
MemoryWatcher.h
MemTools.cpp
MemTools.h
Movie.cpp
Movie.h Remove JITIL 2017-05-19 22:21:07 +02:00
NetPlayClient.cpp
NetPlayClient.h
NetPlayProto.h
NetPlayServer.cpp
NetPlayServer.h
PatchEngine.cpp
PatchEngine.h
State.cpp MSVC: define HAVE_FFMPEG 2017-05-26 00:53:58 -07:00
State.h
TitleDatabase.cpp TitleDatabase: Fix header includes 2017-05-22 02:02:04 +02:00
TitleDatabase.h TitleDatabase: Fix header includes 2017-05-22 02:02:04 +02:00
WiiRoot.cpp Don't duplicate code for getting paths based on title IDs 2017-05-06 17:45:08 +02:00
WiiRoot.h