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This bug has been reported to IMGTec at https://pvrsupport.imgtec.com/ticket/472 The basic idea of the bug is that if you're doing a bitwise and of a constant value vector with a constant scalar value, this causes PowerVR's shader compiler to fail out with a very non-descriptive message. Working around the issue by making the value a vector that it is being masked by. |
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| .. | ||
| AudioCommon | ||
| Common | ||
| Core | ||
| DiscIO | ||
| DolphinQt | ||
| DolphinWX | ||
| InputCommon | ||
| UICommon | ||
| VideoBackends | ||
| VideoCommon | ||
| CMakeLists.txt | ||