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This is adapted from Bighead's code that was posted at https://forums.dolphin-emu.org/Thread-dolphin-custom-texture-mipmaps?pid=460867#pid460867 In master, custom textures are never treated as having arbitrary mipmaps, so we need either a change like this or a change that makes us apply the arbitrary mipmap heuristic even when a custom texture is used. |
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| .. | ||
| Android | ||
| Core | ||
| DSPSpy | ||
| DSPTool | ||
| PCH | ||
| UnitTests | ||
| VSProps | ||
| .clang-format | ||
| CMakeLists.txt | ||
| dolphin-emu.sln | ||