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BoundingBox.cpp
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videoconfig: add BBoxPreferStencilImplementation
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2017-03-15 17:41:33 -07:00 |
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BoundingBox.h
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OGL: only create stencil buffer when needed
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2017-03-15 17:41:33 -07:00 |
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CMakeLists.txt
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CMakeLists: Normalize whitespace
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2017-03-01 14:53:23 -05:00 |
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FramebufferManager.cpp
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OGL: Use ARB_texture_storage to allocate TextureCache entries
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2017-04-01 12:31:41 +10:00 |
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FramebufferManager.h
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OGL: only create stencil buffer when needed
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2017-03-15 17:41:33 -07:00 |
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GPUTimer.h
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OGL: Add GPUTimer class for measuring execution time of a draw/dispatch
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2017-04-01 12:32:57 +10:00 |
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main.cpp
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OGL: Implement GPU texture decoding backend
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2017-04-01 12:32:56 +10:00 |
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NativeVertexFormat.cpp
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VertexManagerBase: Make CreateNativeVertexFormat return a unique_ptr
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2017-02-18 03:16:24 -05:00 |
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OGL.vcxproj
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OGL: Add GPUTimer class for measuring execution time of a draw/dispatch
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2017-04-01 12:32:57 +10:00 |
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OGL.vcxproj.filters
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OGL: Add GPUTimer class for measuring execution time of a draw/dispatch
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2017-04-01 12:32:57 +10:00 |
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PerfQuery.cpp
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PerfQuery.h
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PostProcessing.cpp
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ShaderGenCommon: Remove unnecessary includes
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2017-02-01 12:19:55 -05:00 |
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PostProcessing.h
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ProgramShaderCache.cpp
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OGL: Support compute shaders and emitting GLSL 4.3
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2017-04-01 12:31:41 +10:00 |
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ProgramShaderCache.h
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OGL: Support compute shaders and emitting GLSL 4.3
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2017-04-01 12:31:41 +10:00 |
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RasterFont.cpp
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Change RasterFont static const names
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2016-12-24 11:58:07 -05:00 |
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RasterFont.h
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Render.cpp
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OGL: Implement GPU texture decoding backend
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2017-04-01 12:32:56 +10:00 |
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Render.h
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OGL: Support compute shaders and emitting GLSL 4.3
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2017-04-01 12:31:41 +10:00 |
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SamplerCache.cpp
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Common: Move byte swapping utilities into their own header
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2017-03-03 17:18:18 -05:00 |
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SamplerCache.h
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specify custom brace style to fix unions
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2017-01-05 12:55:13 +01:00 |
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StreamBuffer.cpp
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Disable pinned memory for AMD mesa drivers
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2017-02-26 10:49:28 -05:00 |
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StreamBuffer.h
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ShaderGenCommon: Remove unnecessary includes
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2017-02-01 12:19:55 -05:00 |
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TextureCache.cpp
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OGL: Add GPUTimer class for measuring execution time of a draw/dispatch
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2017-04-01 12:32:57 +10:00 |
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TextureCache.h
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OGL: Implement GPU texture decoding backend
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2017-04-01 12:32:56 +10:00 |
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TextureConverter.cpp
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ShaderGenCommon: Remove unnecessary includes
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2017-02-01 12:19:55 -05:00 |
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TextureConverter.h
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LightingShaderGen: Remove unnecessary includes
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2017-02-01 01:06:00 -05:00 |
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VertexManager.cpp
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videoconfig: add BBoxPreferStencilImplementation
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2017-03-15 17:41:33 -07:00 |
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VertexManager.h
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VertexManagerBase: Make CreateNativeVertexFormat return a unique_ptr
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2017-02-18 03:16:24 -05:00 |
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VideoBackend.h
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VideoBackends: Move max texture size to VideoConfig
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2017-03-10 00:04:13 +10:00 |