dolphin/Source/Core/VideoBackends/Software
Jasper St. Pierre ea1245d191 TextureDecoder: Pass the TLUT address straight into the texture decoder
This removes the requirement for the TextureDecoder to have access to
global texture memory.
2014-09-04 18:36:57 -07:00
..
BPMemLoader.cpp
BPMemLoader.h
Clipper.cpp
Clipper.h
CMakeLists.txt
CPMemLoader.cpp
CPMemLoader.h
DebugUtil.cpp
DebugUtil.h
EfbCopy.cpp
EfbCopy.h
EfbInterface.cpp
EfbInterface.h
HwRasterizer.cpp
HwRasterizer.h
NativeVertexFormat.h
OpcodeDecoder.cpp
OpcodeDecoder.h
RasterFont.cpp
RasterFont.h
Rasterizer.cpp
Rasterizer.h
SetupUnit.cpp
SetupUnit.h
Software.vcxproj
SWCommandProcessor.cpp
SWCommandProcessor.h
SWmain.cpp
SWRenderer.cpp
SWRenderer.h
SWStatistics.cpp
SWStatistics.h
SWVertexLoader.cpp
SWVertexLoader.h
SWVideoConfig.cpp
SWVideoConfig.h
Tev.cpp
Tev.h
TextureEncoder.cpp
TextureEncoder.h
TextureSampler.cpp
TextureSampler.h
TransformUnit.cpp
TransformUnit.h
Vec3.h
VideoBackend.h
VideoConfigDialog.cpp
VideoConfigDialog.h
XFMemLoader.cpp
XFMemLoader.h