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Dolphin assumes that content 0 is opening.bnr, without checking whether content 0 exists or if it is even supposed to be there (it's only there for channels). This results in sometimes reading garbage. This adds a check to only try to read names from content 0's header if the title is a channel (channel, system channel or game channel). |
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| .. | ||
| Android | ||
| Core | ||
| DSPSpy | ||
| DSPTool | ||
| PCH | ||
| UnitTests | ||
| VSProps | ||
| .clang-format | ||
| CMakeLists.txt | ||
| dolphin-emu.sln | ||