dolphin/Externals/wxWidgets3/src/common/stringops.cpp
Soren Jorvang d14efe561b Import r67258 of the wxWidgets trunk, which I expect will before
long become wxWidgets 2.9.2, which in turn is expected to be the
last 2.9 release before the 3.0 stable release.

Since the full wxWidgets distribution is rather large, I have
imported only the parts that we use, on a subdirectory basis:

art
include/wx/*.*
include/wx/aui
include/wx/cocoa
include/wx/generic
include/wx/gtk
include/wx/meta
include/wx/msw
include/wx/osx
include/wx/persist
include/wx/private
include/wx/protocol
include/wx/unix
src/aui
src/common
src/generic
src/gtk
src/msw
src/osx
src/unix


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7380 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-03-20 18:05:19 +00:00

318 lines
11 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: src/common/stringops.cpp
// Purpose: implementation of wxString primitive operations
// Author: Vaclav Slavik
// Modified by:
// Created: 2007-04-16
// RCS-ID: $Id: stringops.cpp 61508 2009-07-23 20:30:22Z VZ $
// Copyright: (c) 2007 REA Elektronik GmbH
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
// ===========================================================================
// headers
// ===========================================================================
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
#ifdef __BORLANDC__
#pragma hdrstop
#endif
#ifndef WX_PRECOMP
#include "wx/stringops.h"
#endif
// ===========================================================================
// implementation
// ===========================================================================
#if wxUSE_UNICODE_UTF8
// ---------------------------------------------------------------------------
// UTF-8 sequences lengths
// ---------------------------------------------------------------------------
const unsigned char wxStringOperationsUtf8::ms_utf8IterTable[256] = {
// single-byte sequences (ASCII):
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, // 00..0F
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, // 10..1F
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, // 20..2F
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, // 30..3F
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, // 40..4F
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, // 50..5F
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, // 60..6F
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, // 70..7F
// these are invalid, we use step 1 to skip
// over them (should never happen):
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, // 80..8F
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, // 90..9F
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, // A0..AF
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, // B0..BF
1, 1, // C0,C1
// two-byte sequences:
2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, // C2..CF
2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, // D0..DF
// three-byte sequences:
3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, // E0..EF
// four-byte sequences:
4, 4, 4, 4, 4, // F0..F4
// these are invalid again (5- or 6-byte
// sequences and sequences for code points
// above U+10FFFF, as restricted by RFC 3629):
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 // F5..FF
};
// ---------------------------------------------------------------------------
// UTF-8 operations
// ---------------------------------------------------------------------------
//
// Table 3.1B from Unicode spec: Legal UTF-8 Byte Sequences
//
// Code Points | 1st Byte | 2nd Byte | 3rd Byte | 4th Byte |
// -------------------+----------+----------+----------+----------+
// U+0000..U+007F | 00..7F | | | |
// U+0080..U+07FF | C2..DF | 80..BF | | |
// U+0800..U+0FFF | E0 | A0..BF | 80..BF | |
// U+1000..U+FFFF | E1..EF | 80..BF | 80..BF | |
// U+10000..U+3FFFF | F0 | 90..BF | 80..BF | 80..BF |
// U+40000..U+FFFFF | F1..F3 | 80..BF | 80..BF | 80..BF |
// U+100000..U+10FFFF | F4 | 80..8F | 80..BF | 80..BF |
// -------------------+----------+----------+----------+----------+
bool wxStringOperationsUtf8::IsValidUtf8String(const char *str, size_t len)
{
if ( !str )
return true; // empty string is UTF8 string
const unsigned char *c = (const unsigned char*)str;
const unsigned char * const end = (len == wxStringImpl::npos) ? NULL : c + len;
for ( ; c != end && *c; ++c )
{
unsigned char b = *c;
if ( end != NULL )
{
// if the string is not NULL-terminated, verify we have enough
// bytes in it left for current character's encoding:
if ( c + ms_utf8IterTable[*c] > end )
return false;
}
if ( b <= 0x7F ) // 00..7F
continue;
else if ( b < 0xC2 ) // invalid lead bytes: 80..C1
return false;
// two-byte sequences:
else if ( b <= 0xDF ) // C2..DF
{
b = *(++c);
if ( !(b >= 0x80 && b <= 0xBF ) )
return false;
}
// three-byte sequences:
else if ( b == 0xE0 )
{
b = *(++c);
if ( !(b >= 0xA0 && b <= 0xBF ) )
return false;
b = *(++c);
if ( !(b >= 0x80 && b <= 0xBF ) )
return false;
}
else if ( b == 0xED )
{
b = *(++c);
if ( !(b >= 0x80 && b <= 0x9F ) )
return false;
b = *(++c);
if ( !(b >= 0x80 && b <= 0xBF ) )
return false;
}
else if ( b <= 0xEF ) // E1..EC EE..EF
{
for ( int i = 0; i < 2; ++i )
{
b = *(++c);
if ( !(b >= 0x80 && b <= 0xBF ) )
return false;
}
}
// four-byte sequences:
else if ( b == 0xF0 )
{
b = *(++c);
if ( !(b >= 0x90 && b <= 0xBF ) )
return false;
for ( int i = 0; i < 2; ++i )
{
b = *(++c);
if ( !(b >= 0x80 && b <= 0xBF ) )
return false;
}
}
else if ( b <= 0xF3 ) // F1..F3
{
for ( int i = 0; i < 3; ++i )
{
b = *(++c);
if ( !(b >= 0x80 && b <= 0xBF ) )
return false;
}
}
else if ( b == 0xF4 )
{
b = *(++c);
if ( !(b >= 0x80 && b <= 0x8F ) )
return false;
for ( int i = 0; i < 2; ++i )
{
b = *(++c);
if ( !(b >= 0x80 && b <= 0xBF ) )
return false;
}
}
else // otherwise, it's invalid lead byte
return false;
}
return true;
}
// NB: this is in this file and not unichar.cpp to keep all UTF-8 encoding
// code in single place
wxUniChar::Utf8CharBuffer wxUniChar::AsUTF8() const
{
Utf8CharBuffer buf = { "" }; // init to avoid g++ 4.1 warning with -O2
char *out = buf.data;
value_type code = GetValue();
// Char. number range | UTF-8 octet sequence
// (hexadecimal) | (binary)
// ----------------------+---------------------------------------------
// 0000 0000 - 0000 007F | 0xxxxxxx
// 0000 0080 - 0000 07FF | 110xxxxx 10xxxxxx
// 0000 0800 - 0000 FFFF | 1110xxxx 10xxxxxx 10xxxxxx
// 0001 0000 - 0010 FFFF | 11110xxx 10xxxxxx 10xxxxxx 10xxxxxx
//
// Code point value is stored in bits marked with 'x', lowest-order bit
// of the value on the right side in the diagram above.
// (from RFC 3629)
if ( code <= 0x7F )
{
out[1] = 0;
out[0] = (char)code;
}
else if ( code <= 0x07FF )
{
out[2] = 0;
// NB: this line takes 6 least significant bits, encodes them as
// 10xxxxxx and discards them so that the next byte can be encoded:
out[1] = 0x80 | (code & 0x3F); code >>= 6;
out[0] = 0xC0 | code;
}
else if ( code < 0xFFFF )
{
out[3] = 0;
out[2] = 0x80 | (code & 0x3F); code >>= 6;
out[1] = 0x80 | (code & 0x3F); code >>= 6;
out[0] = 0xE0 | code;
}
else if ( code <= 0x10FFFF )
{
out[4] = 0;
out[3] = 0x80 | (code & 0x3F); code >>= 6;
out[2] = 0x80 | (code & 0x3F); code >>= 6;
out[1] = 0x80 | (code & 0x3F); code >>= 6;
out[0] = 0xF0 | code;
}
else
{
wxFAIL_MSG( wxT("trying to encode undefined Unicode character") );
out[0] = 0;
}
return buf;
}
wxUniChar
wxStringOperationsUtf8::DecodeNonAsciiChar(wxStringImpl::const_iterator i)
{
wxASSERT( IsValidUtf8LeadByte(*i) );
wxUniChar::value_type code = 0;
size_t len = GetUtf8CharLength(*i);
wxASSERT_MSG( len <= 4, wxT("invalid UTF-8 sequence length") );
// Char. number range | UTF-8 octet sequence
// (hexadecimal) | (binary)
// ----------------------+---------------------------------------------
// 0000 0000 - 0000 007F | 0xxxxxxx
// 0000 0080 - 0000 07FF | 110xxxxx 10xxxxxx
// 0000 0800 - 0000 FFFF | 1110xxxx 10xxxxxx 10xxxxxx
// 0001 0000 - 0010 FFFF | 11110xxx 10xxxxxx 10xxxxxx 10xxxxxx
//
// Code point value is stored in bits marked with 'x', lowest-order bit
// of the value on the right side in the diagram above.
// (from RFC 3629)
// mask to extract lead byte's value ('x' bits above), by sequence's length:
static const unsigned char s_leadValueMask[4] = { 0x7F, 0x1F, 0x0F, 0x07 };
#if wxDEBUG_LEVEL
// mask and value of lead byte's most significant bits, by length:
static const unsigned char s_leadMarkerMask[4] = { 0x80, 0xE0, 0xF0, 0xF8 };
static const unsigned char s_leadMarkerVal[4] = { 0x00, 0xC0, 0xE0, 0xF0 };
#endif
// extract the lead byte's value bits:
wxASSERT_MSG( ((unsigned char)*i & s_leadMarkerMask[len-1]) ==
s_leadMarkerVal[len-1],
wxT("invalid UTF-8 lead byte") );
code = (unsigned char)*i & s_leadValueMask[len-1];
// all remaining bytes, if any, are handled in the same way regardless of
// sequence's length:
for ( ++i ; len > 1; --len, ++i )
{
wxASSERT_MSG( ((unsigned char)*i & 0xC0) == 0x80,
wxT("invalid UTF-8 byte") );
code <<= 6;
code |= (unsigned char)*i & 0x3F;
}
return wxUniChar(code);
}
wxCharBuffer wxStringOperationsUtf8::EncodeNChars(size_t n, const wxUniChar& ch)
{
Utf8CharBuffer once(EncodeChar(ch));
// the IncIter() table can be used to determine the length of ch's encoding:
size_t len = ms_utf8IterTable[(unsigned char)once.data[0]];
wxCharBuffer buf(n * len);
char *ptr = buf.data();
for ( size_t i = 0; i < n; i++, ptr += len )
{
memcpy(ptr, once.data, len);
}
return buf;
}
#endif // wxUSE_UNICODE_UTF8