dolphin/Source/Core/VideoCommon
Lioncash ce29c1c42f DataReader: Correct return type of operator=
It's questionable to not return a reference to the instance being
assigned to. It's also quite misleading in terms of expected behavior
relative to everything else. This fixes it to make it consistent with
other classes.
2018-03-18 16:50:59 -04:00
..
AbstractFramebuffer.cpp VideoCommon: Add support for Abstract Framebuffers 2018-03-02 20:20:48 +10:00
AbstractFramebuffer.h VideoCommon: Add support for Abstract Framebuffers 2018-03-02 20:20:48 +10:00
AbstractPipeline.h VideoBackends: Add AbstractShader and AbstractPipeline classes 2018-02-22 22:02:34 +10:00
AbstractShader.h VideoBackends: Add AbstractShader and AbstractPipeline classes 2018-02-22 22:02:34 +10:00
AbstractStagingTexture.cpp Assert: Uppercase assertion macros 2018-03-14 22:03:12 -04:00
AbstractStagingTexture.h VideoBackends: Add AbstractStagingTexture class 2017-11-22 18:47:04 +10:00
AbstractTexture.cpp Assert: Uppercase assertion macros 2018-03-14 22:03:12 -04:00
AbstractTexture.h VideoCommon: Add support for Abstract Framebuffers 2018-03-02 20:20:48 +10:00
AsyncRequests.cpp
AsyncRequests.h
AsyncShaderCompiler.cpp Assert: Uppercase assertion macros 2018-03-14 22:03:12 -04:00
AsyncShaderCompiler.h ShaderCache: Fix several issues in background shader compiling 2018-03-15 01:50:47 +10:00
AVIDump.cpp AVIDump: Remove incorrect usage of s_ prefix 2018-01-17 22:19:14 +01:00
AVIDump.h MSVC: define HAVE_FFMPEG 2017-05-26 00:53:58 -07:00
BoundingBox.cpp
BoundingBox.h
BPFunctions.cpp Renderer: Remove now-redundant Set{Rasterization,Depth,Blending}State 2018-03-10 15:56:40 +10:00
BPFunctions.h BPFunctions: Move GX viewport conversion to VideoCommon 2018-02-20 00:49:32 +10:00
BPMemory.cpp BPMemory: Handle fog configuration where both A and C are infinity/NaN 2018-02-01 17:40:39 +10:00
BPMemory.h BPMemory: Handle fog configuration where both A and C are infinity/NaN 2018-02-01 17:40:39 +10:00
BPStructs.cpp BPFunctions: Move GX viewport conversion to VideoCommon 2018-02-20 00:49:32 +10:00
BPStructs.h
CMakeLists.txt Move shader caches to VideoCommon 2018-03-10 15:56:30 +10:00
CommandProcessor.cpp Assert: Uppercase assertion macros 2018-03-14 22:03:12 -04:00
CommandProcessor.h Call Do for every member of SCPFifoStruct individually 2017-11-13 19:51:16 +01:00
ConstantManager.h PixelShaderGen: Implement table-based fog range as in software renderer 2018-02-15 22:19:21 +10:00
CPMemory.cpp
CPMemory.h
DataReader.h DataReader: Correct return type of operator= 2018-03-18 16:50:59 -04:00
Debugger.cpp
Debugger.h
DriverDetails.cpp DriverDetails: Disable primitive restart on Vulkan with Mali driver 2018-03-14 02:56:24 +10:00
DriverDetails.h Vulkan: Provide a more accurate method of detecting drivers/vendors 2018-03-14 02:48:53 +10:00
Fifo.cpp Assert: Uppercase assertion macros 2018-03-14 22:03:12 -04:00
Fifo.h Fifo: const correctness 2017-03-26 23:08:33 -04:00
FPSCounter.cpp Don't use wrong encoding for paths when opening streams on Windows 2017-12-05 21:23:35 +01:00
FPSCounter.h VideoCommon: Improve precision of FPS counter 2017-07-30 12:38:48 +10:00
FramebufferManagerBase.cpp VideoBackends: Remove header inclusions made unnecessary with Hybrid XFB 2017-11-19 00:53:10 -05:00
FramebufferManagerBase.h VideoBackends: Remove header inclusions made unnecessary with Hybrid XFB 2017-11-19 00:53:10 -05:00
GeometryShaderGen.cpp VideoConfig: Make StereoMode an enum class 2017-11-18 23:19:53 -05:00
GeometryShaderGen.h Move shader caches to VideoCommon 2018-03-10 15:56:30 +10:00
GeometryShaderManager.cpp VideoConfig: Make StereoMode an enum class 2017-11-18 23:19:53 -05:00
GeometryShaderManager.h
GXPipelineTypes.h ShaderCache: Use a version number for pipeline UID caches 2018-03-11 14:48:09 +10:00
HiresTextures_DDSLoader.cpp HiresTextures: Support loading BC7 (BPTC) from DDS files 2017-08-01 11:59:38 +10:00
HiresTextures.cpp CustomTexture: Drop old texture format. 2018-01-20 17:08:47 +01:00
HiresTextures.h Treat custom textures with "_arb" suffix as having arbitrary mipmaps 2018-01-10 17:51:45 +01:00
ImageWrite.cpp Add a namespace to OpenFStream 2017-06-15 21:34:04 +02:00
ImageWrite.h
IndexGenerator.cpp fix various instances of -1 being assigned to unsigned types 2017-06-07 19:52:07 -07:00
IndexGenerator.h
LightingShaderGen.cpp Assert: Uppercase assertion macros 2018-03-14 22:03:12 -04:00
LightingShaderGen.h LightingShaderGen: Always calculate lighting for both color channels 2017-11-22 01:52:18 +10:00
LookUpTables.h
MainBase.cpp MainBase: Remove effectively unused s_FifoShuttingDown variable 2018-03-17 18:10:43 -04:00
NativeVertexFormat.h Remove NonCopyable 2017-08-22 16:40:34 +02:00
OnScreenDisplay.cpp
OnScreenDisplay.h
OpcodeDecoding.cpp
OpcodeDecoding.h
PerfQueryBase.cpp
PerfQueryBase.h
PixelEngine.cpp CommandProcessor: Remove unnecessary include 2017-09-02 13:34:21 -04:00
PixelEngine.h
PixelShaderGen.cpp Assert: Uppercase assertion macros 2018-03-14 22:03:12 -04:00
PixelShaderGen.h Implement dual-source blending in shader 2018-01-05 09:56:46 -08:00
PixelShaderManager.cpp PixelShaderGen: Implement table-based fog range as in software renderer 2018-02-15 22:19:21 +10:00
PixelShaderManager.h Ubershaders: Fix 6-bit color truncation not being applied 2017-08-01 00:01:09 +10:00
PostProcessing.cpp VideoConfig: Make StereoMode an enum class 2017-11-18 23:19:53 -05:00
PostProcessing.h VideoConfigDiag: Move post-processing shader list to post processor 2017-04-25 14:27:05 +10:00
RenderBase.cpp Assert: Uppercase assertion macros 2018-03-14 22:03:12 -04:00
RenderBase.h Renderer: Remove now-redundant Set{Rasterization,Depth,Blending}State 2018-03-10 15:56:40 +10:00
RenderState.cpp Fixed fog, lava, water in Mario Galaxy (and possibly other games) in higher IRs by detecting & fixing the mipmaps that aren't just used for downscaling, but are handmade to create a gradient. 2017-10-27 00:45:20 -07:00
RenderState.h Fixed fog, lava, water in Mario Galaxy (and possibly other games) in higher IRs by detecting & fixing the mipmaps that aren't just used for downscaling, but are handmade to create a gradient. 2017-10-27 00:45:20 -07:00
SamplerCommon.h
sfont.inc
ShaderCache.cpp ShaderCache: Fix several issues in background shader compiling 2018-03-15 01:50:47 +10:00
ShaderCache.h ShaderCache: Fix several issues in background shader compiling 2018-03-15 01:50:47 +10:00
ShaderGenCommon.cpp Move shader caches to VideoCommon 2018-03-10 15:56:30 +10:00
ShaderGenCommon.h Move shader caches to VideoCommon 2018-03-10 15:56:30 +10:00
Statistics.cpp VertexLoaderManager: Return debug strings by value 2017-03-26 23:50:09 -04:00
Statistics.h
TextureCacheBase.cpp Assert: Uppercase assertion macros 2018-03-14 22:03:12 -04:00
TextureCacheBase.h VideoCommon: Apply the yscale as upscaling of the XFB. 2018-01-06 10:36:33 +01:00
TextureConfig.cpp AbstractTexture: Support multisampled abstract texture 2018-03-01 17:31:24 +10:00
TextureConfig.h AbstractTexture: Add support for depth textures/formats 2018-03-01 17:31:24 +10:00
TextureConversionShader.cpp Some more implicit uint/float conversions in the texture decode shaders 2018-01-11 11:15:40 -08:00
TextureConversionShader.h VideoCommon: Rename TextureConversionShader namespace. 2017-12-02 15:17:39 +01:00
TextureConverterShaderGen.cpp Reimplement EFB copy for intensity formats 2017-12-19 12:04:56 +01:00
TextureConverterShaderGen.h VideoCommon: Create a namespace for TextureConversionShaderGen. 2017-12-02 15:17:39 +01:00
TextureDecoder_Common.cpp HybridXFB: Fix lint errors 2017-11-17 22:11:31 -06:00
TextureDecoder_Generic.cpp Video: Clearly separate Texture and EFB Copy formats 2017-08-03 18:35:29 -07:00
TextureDecoder_Util.h
TextureDecoder_x64.cpp Hybrid XFB: Fix lint errors 2017-11-17 22:11:34 -06:00
TextureDecoder.h Add support for hybrid XFB 2017-11-17 19:47:56 -06:00
UberShaderCommon.cpp Fix an invalid (uint < int) comparison in GLES with ubershaders 2017-12-10 10:52:32 -08:00
UberShaderCommon.h Ubershaders: Support per-pixel lighting 2017-07-30 17:43:59 +10:00
UberShaderPixel.cpp PixelShaderGen: Implement table-based fog range as in software renderer 2018-02-15 22:19:21 +10:00
UberShaderPixel.h VideoBackends: Clear uid bits that are unused for the current backend 2017-09-05 23:49:42 +10:00
UberShaderVertex.cpp LightingShaderGen: Always calculate lighting for both color channels 2017-11-22 01:52:18 +10:00
UberShaderVertex.h ShaderGen: Implement vertex ubershaders 2017-07-30 17:43:59 +10:00
VertexLoader_Color.cpp
VertexLoader_Color.h
VertexLoader_Normal.cpp
VertexLoader_Normal.h
VertexLoader_Position.cpp
VertexLoader_Position.h
VertexLoader_TextCoord.cpp
VertexLoader_TextCoord.h
VertexLoader.cpp Assert: Uppercase assertion macros 2018-03-14 22:03:12 -04:00
VertexLoader.h
VertexLoaderARM64.cpp
VertexLoaderARM64.h
VertexLoaderBase.cpp VertexLoaderBase: Return debug strings by value 2017-03-26 23:49:59 -04:00
VertexLoaderBase.h fix various instances of -1 being assigned to unsigned types 2017-06-07 19:52:07 -07:00
VertexLoaderManager.cpp Assert: Uppercase assertion macros 2018-03-14 22:03:12 -04:00
VertexLoaderManager.h Vulkan: Uber shader support 2017-07-30 17:43:59 +10:00
VertexLoaderUtils.h
VertexLoaderX64.cpp Remove code for only allocating low memory 2017-05-20 09:35:53 +02:00
VertexLoaderX64.h
VertexManagerBase.cpp VideoConfig: Collapse ubershader configuration fields to a single value 2018-03-10 15:56:45 +10:00
VertexManagerBase.h ShaderCache: Implement background shader compilation 2018-03-10 16:11:19 +10:00
VertexShaderGen.cpp Assert: Uppercase assertion macros 2018-03-14 22:03:12 -04:00
VertexShaderGen.h ShaderGen: Pass host config to shader generation functions 2017-07-20 17:54:33 +10:00
VertexShaderManager.cpp BPFunctions: Move GX viewport conversion to VideoCommon 2018-02-20 00:49:32 +10:00
VertexShaderManager.h ShaderGen: Implement vertex ubershaders 2017-07-30 17:43:59 +10:00
VideoBackendBase.cpp Remove D3D12 2017-05-18 17:01:12 -07:00
VideoBackendBase.h VideoBackend: Remove PeekMessages method 2018-01-27 13:53:55 +10:00
VideoCommon.h MAX_XFB_HEIGHT: PAL value off by two fixed 2017-12-30 20:22:10 +01:00
VideoCommon.vcxproj ShaderCache: Implement background shader compilation 2018-03-10 16:11:19 +10:00
VideoCommon.vcxproj.filters ShaderCache: Implement background shader compilation 2018-03-10 16:11:19 +10:00
VideoConfig.cpp ShaderCache: Fix several issues in background shader compiling 2018-03-15 01:50:47 +10:00
VideoConfig.h ShaderCache: Implement background shader compilation 2018-03-10 16:11:19 +10:00
VideoState.cpp
VideoState.h
XFMemory.cpp
XFMemory.h VideoCommon: Use constant for number of color channels in XFMemory 2017-11-20 23:18:44 +10:00
XFStructs.cpp Assert: Uppercase assertion macros 2018-03-14 22:03:12 -04:00
XFStructs.h