dolphin/Source/Core
2008-10-28 05:55:34 +00:00
..
Common enabled using encrypted action replay codes, just put them in the gameini file, and they are decrypted when read. Note: the first line of a "real" AR code is a verification code, which dolphin's simulator currently missreads. I'm unsure whether to bypass the code by skipping it in ARDecrypt.cpp line 489, or think of some actual solution :p 2008-10-28 05:55:34 +00:00
Core enabled using encrypted action replay codes, just put them in the gameini file, and they are decrypted when read. Note: the first line of a "real" AR code is a verification code, which dolphin's simulator currently missreads. I'm unsure whether to bypass the code by skipping it in ARDecrypt.cpp line 489, or think of some actual solution :p 2008-10-28 05:55:34 +00:00
DebuggerWX Small codewindow tweaks 2008-10-27 21:27:23 +00:00
DiscIO
DolphinWX
VideoCommon Aligned all vertex components to 4 byte boundaries - maybe ATI likes that? Renamed and reorganized misc things. 2008-10-27 21:38:30 +00:00